Method for clipping two-dimensional vector graphs
A two-dimensional vector and vector graphics technology, applied in image data processing, image data processing, instruments, etc., can solve the problems of increased circuit cost and complexity, and the inability of trimming circuits to be trimmed, so as to save hardware costs and solve trimming circuits. Effect
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[0031] In order to make the object, technical solution and advantages of the present invention clearer, the embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings. Here, the exemplary embodiments and descriptions of the present invention are used to explain the present invention, but not to limit the present invention.
[0032] Based on the 2D vector graphics processing standard library (OpenVG) specification, only the mask buffer (mask buffer) unit is defined in the OpenVG specification, but other clipping buffers or buffers for 3D are not defined. The embodiment of the present invention effectively solves the traditional problem of needing an additional tailoring circuit, and adopts the architecture of a two-dimensional vector graphics hardware accelerator (hardware-accelerator) without changing. The architecture for a two-dimensional vector graphics hardware accelerator includes a mask buffer unit. There...
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