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Music game device and music game method

A game device and music technology, which is applied in the field of opposite play in music games, can solve the problems of detachment of background functions, monotony, neglect of background display effects, etc., so as to achieve the effect of improving interactivity, sense of unity, and increasing fun.

Inactive Publication Date: 2014-01-22
YAMAHA CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] But this existing music game has the following shortcoming, that is, the background is separated from the front panel function, and all the players focus on the front panel input prompts and ignore the background display effect, and are simply busy with key operations.
Especially when choosing a higher difficulty, because the input prompts are extremely dense and the display speed is fast, the player can only stare at the front panel area of ​​the screen, and the game for a long time is even more monotonous.

Method used

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  • Music game device and music game method
  • Music game device and music game method
  • Music game device and music game method

Examples

Experimental program
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no. 1 approach )

[0016] Hereinafter, a first embodiment of the present invention will be described with reference to the drawings.

[0017] First, according to figure 1 A block diagram of a music game device according to the present invention will be described. The music game device of the present invention includes the following parts: a control unit 1, which acquires a prescribed pattern 130 and generates an input judgment area A, the prescribed pattern 130 being a track of a designated point moving along a line along with the music melody, and the input judgment area A Corresponding to the specified point; input detection unit 2, which continuously detects the input position data input by the player on the screen; judgment unit 3, which judges whether the current above-mentioned input position data is in the above-mentioned input judgment area A; and notification unit 4, It notifies the player of the determination result of the determination unit 3 through screen display or sound.

[001...

no. 2 approach )

[0031] In the above-mentioned first embodiment, the embodiment in which the player and the game character draw the same pattern was exemplified, but different patterns may be drawn. For example, a heart-shaped pattern is displayed on the screen as a predetermined pattern, the game character draws the left half of the heart-shaped pattern, and the player draws the right half of the heart-shaped pattern in synchronization with the game character.

[0032] For a symmetrical pattern such as a heart-shaped pattern, since the player and the game character are symmetrically drawn on the screen, even if the input judgment area A is not displayed on the pattern, the player can easily judge the position of the input judgment area A, so that it is easy to determine the position. enter. Therefore, players can also experience the interaction and sense of unity with the game characters, thereby increasing the fun of the game.

no. 3 approach )

[0034] In the above first embodiment, the embodiment in which the input determination area A is displayed by changing the color, display shape, etc. is exemplified, but the input determination area A may not be displayed. For example, the shape of the finger of the game character can be used as the input determination area A. Thus, the position of the player character's finger can be set as the input determination area A. FIG.

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Abstract

The invention provides a music game device which comprises a control unit, an input detecting unit and a judging unit. The control unit can acquire a stipulated pattern to generate an input judging area, the stipulated pattern is a track of an appointed point moving along a line and music melody, the input judging area corresponds to the appointed point. The input detecting unit can continuously detect input position data inputted by a player on a picture. The judging unit can judge whether the current input position data are arranged in the input judging area. According to the music game device, interaction and integration between the player and a game role are improved, and game enjoyment is improved.

Description

technical field [0001] The present invention relates to a music game, in particular to a music game [0002] A device and a method for processing data of interaction between players and games. Background technique [0003] Music rhythm games have always been the type of games that are widely pursued by players on various video game platforms. However, for a long time, the game modes of music rhythm games have been almost unchanged, and the gameplay of many works has gradually become similar, that is, the game is divided into two parts: the background and the front panel. The background is used to display the game scene or characters, while the front panel is used to display the music rhythm input prompt icon. [0004] Figure 4 It is a typical existing music rhythm game. After the game starts, the icons 201, 202 representing various musical notes of different sizes or colors slide from right to left. The moment the note coincides with the judging area 200, the player cli...

Claims

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Application Information

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IPC IPC(8): A63F13/20A63F13/40A63F13/00G06F19/00
Inventor 姜辉
Owner YAMAHA CORP
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