Method, device and computer program product for receiving shared data and non-shared data via wireless network
A computer program, a technology for sharing data, used in wireless communications, broadcast service distribution, electrical components, etc., to solve problems such as inability to operate correctly, slowdowns, etc.
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[0019] An application running on a first mobile device (e.g., cell phone, smartphone, tablet, laptop) may use an application (likely the same application) running on a second mobile device in proximity to the first mobile device Some or all of the same data. For example, two or more users in close proximity to each other can play a multiplayer video game with each other. To function, applications may use information to be exchanged between the respective mobile devices and remote computer systems, such as game servers. Conventionally, to exchange data between applications running on each mobile device and a remote computer system, data is sent from the remote computer system via a network, such as the Internet, to a wireless cellular network that provides services to each mobile device. The wireless cellular network then transmits the data to the associated mobile device. Data can be sent from each mobile device to the remote server via the reverse route.
[0020] In some c...
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