Multi-protocol multi-player video playing method and system based on self-adaptive network bandwidth
An adaptive network and multi-player technology, applied in image communication, selective content distribution, electrical components, etc., can solve problems such as long buffering time, green screen of the player, and poor network bandwidth
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Embodiment 1
[0044] figure 1 It is a flow chart of a multi-protocol multi-player video playback method for adaptive network bandwidth in a preferred embodiment of the present invention; the method includes the following steps:
[0045] S101. The server pre-stores at least two types of protocol-encapsulated video data and playback address information corresponding to different bit rate video data;
[0046] The video data encapsulated by the first protocol is divided into at least two grades of code rate according to the code rate; the video data encapsulated by the second protocol is divided into at least one grade of code rate according to the code rate;
[0047] The broadcast address information includes the encapsulation protocol type, code rate level, and broadcast address of video data;
[0048]The following is an example of the mapping information listed. In this table, the video data encapsulated by the first protocol is divided into the first level (high definition), the second lev...
Embodiment 2
[0094] figure 2 It is a structural diagram of a multi-protocol multi-player video playback system for adaptive network bandwidth in a preferred embodiment of the present invention, and the system includes:
[0095] The video data storage module is used to store video data encapsulated by at least two types of protocols (the first protocol and the second protocol), and playback address information corresponding to different bit rate video data;
[0096] The receiving module is used to receive the user's on-demand request;
[0097] The network connection detection module is used to detect whether the current network is connected. If it is connected, it will enter the network type judgment module. If it is not connected, it will prompt the user to fail to connect;
[0098] The network type judging module is used to judge the current network type, if it is a 2G or 3G network, then enter the second playback device; otherwise (not 2G, 3G network) enter the first playback device; ...
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