A Method of Using Portable Memory Bitmap Graphics Library
A technology of memory bitmap and graphics library, applied in the direction of program control devices, etc., can solve the problems of slow drawing speed of graphics library, increase project maintenance and development, etc., and achieve the effect of high graphics drawing efficiency
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[0039] In Embodiment 1, a method for using a portable memory bitmap graphics library is provided, please refer to Figure 1-Figure 2 , the include method includes:
[0040] S10, based on basic graphics algorithms and binary data streams in memory, build a memory bitmap graphics library;
[0041] S20, creating operating platform-related codes and encapsulating them with EngineGraphic;
[0042] S30. Utilize the memory bitmap graphics library to complete project graphics drawing.
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