The invention discloses a realistic
simulation method for a fluffing and pilling process of a knitted fabric under a
fiber scale, and relates to the technical field of realistic
simulation of the fluffing and pilling process of the knitted fabric in the
textile industry. The method aims at solving the problems that an existing knitted fabric fuzzing and pilling
simulation method is difficult to accurately simulate a complex process on the
fiber scale, and a simulation result lacks a sense of reality. The method comprises the following steps: constructing a
mass point-spring model of the knitted fabric, discretizing
yarn sections into
mass points and connecting the
mass points through a virtual spring, integrating a
fiber entanglement calculation module on the basis of the model, simulating complex entanglement behaviors among fibers by adopting a
diffusion limitation aggregation model, and calculating normal
contact force and tangential
friction force in real time. When the tangential
friction force exceeds a fiber cohesive force threshold value, triggering a fuzzy ball to form an initial condition; defining and calculating local friction energy, and generating a fuzzy ball surface texture in combination with a Perlin
noise function and a fractal texture technology; and finally, realizing high-quality rendering and developing a user
interaction interface by utilizing a high-level
graphics library.