Unlock instant, AI-driven research and patent intelligence for your innovation.

Method and device for using a game item

A technology of items and games, applied in the field of games, can solve problems such as inability to use items quickly and conveniently, and achieve the effect of improving game experience and meeting user needs

Active Publication Date: 2018-09-25
NETEASE (HANGZHOU) NETWORK CO LTD
View PDF5 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] After analysis, the above-mentioned first kind of existing technology has the following defects: it is impossible to use the article quickly and conveniently.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method and device for using a game item
  • Method and device for using a game item

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0045] The preferred embodiments of the invention will be further described in detail below.

[0046] like figure 1 As shown, a game item using method of an embodiment includes the following steps:

[0047] S1. The pressure detection step is to detect whether there is pressure applied in the display area of ​​the item icon on the game interface. When players play games on mobile devices with pressure-sensitive touch screens, game characters often need to use items (such as buns, blood bottles, elixir, etc.), such as using certain items to improve the combat ability and physical value of game characters, etc. , at this time, the player can press on the item icon on the pressure-sensitive touch screen to complete the action of the game character using the item. At this time, the pressure-sensitive touch screen can detect whether there is pressure on the item icon.

[0048] S2. Pressure judging step, judging whether the magnitude of the pressure at the first moment when the pre...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a game object using method and device. The method comprises the steps that 1, whether pressure is applied in an object icon display area on a game interface or not is detected; 2, whether the value of the pressure obtained at the first moment when the pressure is applied is larger than a first pressure threshold value or not is judged, and if yes, the step 3 is executed; 3, whether the pressure continues to be applied to the object icon or not is judged, and if yes, an instruction of using an object corresponding to the object icon in the first using speed range is executed, and the step 4 is executed; 4, whether the time spent by continuously applying the pressure to the object icon from the first moment exceeds a set time duration threshold value or not is judged, and if yes, an instruction of using the object in the second using speed range is executed. According to the game object using method and device, the object can be used more rapidly and conveniently, the operation of using the object in a more abundant and flexible mode can be achieved, and the game experience of a player is improved.

Description

【Technical field】 [0001] The invention relates to the field of games, in particular to a method and device for using game items. 【Background technique】 [0002] The item use function is a basic function widely used in mobile games. The traditional way to realize this function is: the player opens the backpack interface, selects an item, and clicks the "use" physical control again to use the item. On this basis, depending on the specific needs, it will also provide the function of "long press" to use the item continuously in large quantities. [0003] For example, in the first prior art solution, click on the item you want to use in the backpack, the detailed introduction of the item and the use button will appear, click "use" to use the target item, but it cannot be used in large quantities. Can keep clicking the use button. [0004] This item use operation method meets the needs of most games for item use, and can satisfy item display and item use distinction operations....

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/42A63F13/218A63F13/822
CPCA63F13/00A63F2300/1056A63F2300/60A63F2300/807
Inventor 许天宁
Owner NETEASE (HANGZHOU) NETWORK CO LTD