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3D video cartoon machine

A stereoscopic video and animation machine technology, applied in the field of animation, can solve the problems of poor graphics card performance and unable to ensure production efficiency, etc.

Inactive Publication Date: 2016-09-28
JINLING INST OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

It avoids the defect in the prior art that the dust in the environment will be adsorbed on the graphics card, resulting in poor performance of the graphics card, which cannot guarantee the improvement of production efficiency.

Method used

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  • 3D video cartoon machine
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Embodiment Construction

[0015] Below in conjunction with the accompanying drawings and embodiments, the content of the invention will be further described:

[0016] refer to Figure 1-Figure 2 As shown in the figure, the stereoscopic video animation machine, through the traditional output of the graphics card, performs stereoscopic real-time production and 3D preview through the left eye monitor, the right eye monitor, the computer software operation interface screen and the stereoscopic preview screen. Two DVI signals and one HDMI signal are mutually converted into three operation signals and one stereo preview signal, which are one left eye operation signal, one right eye operation signal, one production signal and one stereo preview signal. Signals are converted synchronously, enabling a converted and operational system. Said for the synchronization of binocular cameras, parameter mapping between virtual cameras in a stereo environment, relative switching between virtual cameras, and program deve...

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PUM

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Abstract

A stereoscopic video animation machine, through the traditional output of the graphics card, through the four display screens of the left eye monitor, the right eye monitor, the computer software operation interface screen and the stereoscopic preview screen to perform stereoscopic real-time production and 3D preview. One DVI signal and one HDMI signal are converted to each other, and converted into three operation signals and one stereo preview signal, which are one left eye operation signal, one right eye operation signal, one production signal and one stereo preview signal. With simultaneous switching, a system that is switched and operational is achieved, additionally including dust extraction. It avoids the defect in the prior art that the dust in the environment will be adsorbed on the graphics card, which leads to poor working performance of the graphics card and cannot guarantee the improvement of production efficiency.

Description

technical field [0001] The invention belongs to the technical field of animation, and in particular relates to a stereoscopic video animation machine. Background technique [0002] The current stereoscopic video animation machine, so far, with the application and development of stereoscopic technology in China, video stereoscopic has become an inevitable trend. The present invention finds from a large amount of accumulated practical experience that "three-dimensional preview production" has become a technical bottleneck hindering the development of the animation industry. production efficiency. [0003] After improving the production efficiency, it is necessary to ensure that the graphics card is clean, but the dust in the environment will be adsorbed on the graphics card, resulting in poor performance of the graphics card, which cannot guarantee the improvement of the production efficiency. SUMMARY OF THE INVENTION [0004] The object of the present invention is to prov...

Claims

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Application Information

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IPC IPC(8): H04N13/02H04N13/04
CPCH04N13/296H04N13/261H04N13/302
Inventor 袁晓黎
Owner JINLING INST OF TECH
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