Virtual dynamic field depth change processing method with human eye focusing simulation
A processing method and depth-of-field technology, applied in optical components, instruments, optics, etc., can solve problems such as reducing user experience and not providing dynamic depth-of-field perception, and achieve the effect of improving immersive experience
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[0048] The technical solution of the present invention will be further described in detail below in conjunction with the accompanying drawings and implementation technology, and the following embodiments do not constitute a limitation to the present invention.
[0049] The embodiment of the present invention and its implementation process are as follows:
[0050] 1) In human-use virtual reality equipment, the Unity3D engine is used as the display software of the three-dimensional scene, the virtual scene picture is displayed on the display of the virtual reality equipment, and the internal parameter parameters of the virtual lens are preset (aperture size is 0.3, lens focal length 35mm) , The display refresh rate is 60Hz. An eye-tracking device is installed directly in front of the human eyes, and the eye-tracking device can be located near the top of the display screen, and the gaze position information of the eyes of both eyes can be obtained in real time through the eye-tracking...
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