Patents
Literature
Patsnap Eureka AI that helps you search prior art, draft patents, and assess FTO risks, powered by patent and scientific literature data.

38results about How to "Improve the immersive experience" patented technology

Interactive depression preliminary screening method based on large language model

An interactive depression preliminary screening method based on a large language model comprises the steps that data collection and preprocessing are conducted, a divided data set is used for conducting model fine adjustment on an open-source pre-trained Chinese large model, and the large language model is obtained; performing topic control in a dialogue process by using a finite-state machine, and performing topic classification and severity judgment on user answers by calling a large language model; dialogue content of a user is received and converted into a text to be transmitted back to a server side, a finite-state machine judges and gives a score according to topic classification and severity of a large language model, the next action is judged based on the score, a next question returned to the client side is obtained, and meanwhile, the large language model is called to perform psychological comfort for answer content of the user; after all the topics are inquired, the score of the user in each type of topics is calculated, and a test result is output. According to the application, the screening efficiency of the depression patients is improved.
Owner:NORTHWESTERN POLYTECHNICAL UNIV

Game commentary information processing method and device, electronic equipment and storage medium

PendingCN119258527AImprove the immersive experienceImprove realismVideo gamesInformation processingGraphical user interface
The invention discloses a game explanation information processing method and device, electronic equipment and a storage medium, and the method comprises the steps: displaying a game scene of a game comprising a first camp role and a second camp role participating in a battle in a graphical user interface in response to a game game starting instruction; acquiring game battle data corresponding to the first camp role and / or the second camp role; target game elements matched with the game match are determined in a preset game knowledge graph; inputting the game battle data, the target game elements and the target association relationship of the target game elements in the game knowledge graph through a first language model to obtain at least one game description information; and inputting the at least one type of game description information into a second language model, and generating explanation information for describing the fight condition between the first camp role and the second camp role in real time. According to the method, the commentary information is dynamically generated according to the battle condition of the real-time game battle bureau, and the immersive experience of players in the game is improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Vehicle-mounted virtual reality synchronization system

The invention provides a vehicle-mounted virtual reality synchronization system, which can solve the problem of motion sickness caused by mismatching of vehicle dynamic motion and visual perception in a vehicle-mounted environment of traditional VR. The system collects the acceleration, angular velocity and GPS position information of a vehicle through the sensor module, and the data analysis module maps the information to a virtual camera coordinate system in real time. The virtual camera motion control module ensures that the motion of the virtual camera is synchronized with the actual motion of the vehicle. And the dynamic scene response module adjusts the virtual scene according to the vehicle state to enhance the immersion. Finally, the virtual reality equipment provides a dynamic VR picture synchronous with the vehicle motion, the motion sickness symptom is reduced, and the user experience is improved. Furthermore, the system has the design of light weight and low power consumption, is suitable for various vehicles, and has a wide application prospect.
Owner:TSINGHUA SHENZHEN INTERNATIONAL GRADUATE SCHOOL

Aircraft landing gear control panel simulation device

The utility model discloses a simulation device for a control panel of an aircraft landing gear. The simulation device comprises a landing gear operation instruction simulation device unit and a landing gear folding and unfolding operation simulation device unit which are arranged side by side and connected through a data line, the undercarriage operation indication simulation device unit is mainly used for indicating testing and locking of aircraft states and operation actions related to the undercarriage, and the undercarriage folding and unfolding operation simulation device unit is mainly used for folding and unfolding the undercarriage. According to the utility model, the electronic circuit structure composed of the switch, the knob and the indicating lamp and the physical structure of the operating rod are utilized to simulate the operation function of the undercarriage control panel on the left console of the trafficker type, thereby simplifying the physical structure operation parts of the real machine. The use experience basically indifferent from real machine display and operation is provided for a user, and the manufacturing cost of the device is reduced.
Owner:WEFLY TECH CO LTD

Air conditioner atmosphere lamp control method and system and air conditioner

PendingCN121968399ARealize synchronous linkage controlImprove the immersive experienceElectrical apparatusControl engineeringAtmospheric sciences
The invention relates to the technical field of air conditioners, in particular to an air conditioner atmosphere lamp control method and system and an air conditioner. According to the control method of the air conditioner atmosphere lamp, the environment data is collected, the current electronic sports scene and the user state are recognized based on the environment data, the adjusting instruction is generated according to the electronic sports scene and the air conditioner operation parameters in a cooperative mode, the air conditioner and the atmosphere lamp are driven to execute corresponding actions, and synchronous linkage control over the air conditioner and the atmosphere lamp is achieved. According to the control method of the air conditioner atmosphere lamp, the problems of independent operation, response lag and poor scene adaptability of traditional equipment can be effectively solved, intelligent adjustment of the air conditioner and the atmosphere lamp in an electronic sports scene is improved, the immersion experience of a user is improved, and meanwhile the use comfort and operation convenience are considered.
Owner:JILIN TECHNOLOGY (SHANGHAI) CO LTD

Double-arm lifting and rotating VR experience equipment

PendingCN119656603ABroaden the audienceImprove the immersive experienceVideo gamesMachinePhysics
The invention relates to the technical field of VR experience, in particular to double-arm lifting and rotating VR experience equipment which comprises a column casing, a rotary table is arranged in the column casing, an experience table is arranged at the top of the rotary table, a rotating mechanism is arranged between the rotary table and the column casing, a lifting and overturning mechanism is further arranged at the top of the rotary table, and the lifting and overturning mechanism comprises a lifting frame. A power assembly is installed between the lifting frame and the rotary table, a semi-cylindrical barrel is fixedly connected to one side of the lifting frame, the experience table is rotationally installed on the inner side of the lifting frame, penetrating grooves are formed in the two sides of the lifting frame in a penetrating mode, and cover frames are fixedly arranged at the positions, corresponding to the two penetrating grooves, of the top of the lifting frame; the top and the bottom of the experience platform are respectively provided with a standing type VR experience area and a sitting type VR experience area; the standing type VR experience area and the sitting type VR experience area are integrally arranged on the experience platform, selection is carried out according to actual requirements, one machine with multiple purposes is achieved, and meanwhile, the rotating mechanism is assisted to drive the rotary table to rotate so as to improve the immersive experience feeling.
Owner:SHANGHAI IMMERSION OPPORTUNITY TECH DEV CO LTD

Handle positioning method and virtual reality equipment

The invention relates to the technical field of VR, provides a handle positioning method and virtual reality equipment, and is used for improving the positioning precision and robustness of a handle. According to the method, the handle is improved, and a plurality of infrared LED lamps are replaced by an infrared curve light band, so that when the handle is closer to a camera of the virtual reality equipment, the light band is continuously encircled, the camera can be ensured to collect an infrared handle image containing the light band, the tracking range of the handle is effectively expanded, and the tracking accuracy of the handle is improved. The influence of a strip-shaped light source and a strip-shaped light source in the environment is reduced, a sufficient number of 2D central point sets are extracted by utilizing a plurality of contour points for an infrared curve light band, and the target six-degree-of-freedom pose of the handle relative to the virtual reality equipment can be stably and robustly solved by combining a preset 3D central point set and camera internal parameters; and accurate interaction is carried out based on the accurate target six-degree-of-freedom pose, so that the immersive experience of the user is improved.
Owner:HISENSE ELECTRONICS TECH SHENZHEN CO LTD

Rotary interactive terminal of VR software

The utility model relates to the technical field of VR terminals, in particular to a rotary interactive terminal of VR software, which comprises a base, a base is fixed at the center of the upper part of the base, a bottom column is arranged in the base, a center table is fixed at the upper end of the bottom column, a bearing is assembled and fixed at the upper end of the center table, and a rotating shaft is fixed at the lower end of the center table. The inner ring wall of the bearing is in interference fit with a shaft rod perpendicular to the horizontal plane, a shell is arranged outside the center table, the surface of the shaft rod and the inner wall of the shell are fixedly assembled through a plurality of evenly-distributed supports, and a rotating handle fixedly penetrates through the upper end of the shell and is perpendicular to the top of the shell. Through the design of the rotating handle, a user can directly perform rotation operation similar to a steering wheel without body rotation or dependence on a handle or gestures, the space requirement and collision risk in VR experience are reduced, the VR interaction device is particularly suitable for being used in a limited space, meanwhile, rotating interaction more conforms to intuition, and the operation efficiency is higher.
Owner:SHANGHAI KUYOU CULTURE DEV CO LTD

Intelligent replacement method for short play video advertisement items

PendingCN121937616ACompensating for severe mismatchesReduce physical significanceImage analysis3D-image renderingComputer graphics (images)Three-dimensional space
The invention relates to an intelligent replacement method for a short play video advertisement article, which relates to a video fusion technology, and comprises the following steps: carrying out multi-frame dynamic image acquisition and advertisement area three-dimensional space information extraction on a to-be-processed short play video, and establishing a physical attribute inversion and dynamic physical attribute field model; rendering parameter fitting and standardized input are carried out on the advertisement three-dimensional model according to physical parameters such as dynamic illumination, materials and roughness of an original scene, a three-dimensional space self-adaptive physical rendering engine is driven, and synchronous physical reconstruction of advertisement content and continuous frame scene illumination and material changes is achieved. In combination with multi-foreground-layer dynamic shielding and space superposition, in cooperation with the steps of boundary adaptive hybrid rendering, time sequence image quality optimization and the like, the advertisement content can be dynamically and accurately transformed according to the environment and the foreground, and finally high consistency and seamless natural fusion of the advertisement and the movie video content in physical attribute and visual perception are achieved.
Owner:CLOUD ATTACK NETWORK TECH HEBEI CO LTD

Panoramic video frame insertion method based on bidirectional separation correlation quantity

The invention discloses a panoramic video frame insertion method based on bidirectional separation correlation quantity. The method comprises the following steps: firstly, extracting appearance characteristics and correlation quantity characteristics of an input image, then, carrying out cost aggregation by utilizing the correlation quantity characteristics to obtain an initial optical flow, carrying out iterative updating on the initial optical flow to obtain refined optical flow, final characteristic values, masks and residual error information, and finally, fusing the information to obtain a frame insertion image. According to the method, a cost aggregation method is adopted to separate the generated correlation quantity, so that the special problems of motion anisotropy and non-uniform motion distribution existing in the panoramic video are more effectively solved, and the problems of artifacts and inaccurate estimation caused by the difference of sampling rates of projections in different dimensions are effectively solved. According to the method, motion query errors caused by motion amplitude differences on different latitudes can be better adapted, so that the precision of optical flow prediction is improved, and finally, a middle frame with higher quality is obtained.
Owner:HANGZHOU DIANZI UNIV

Method and system for controlling atmosphere lighting in science and education venues and integrating audio and video data

ActiveCN119403022BImprove the immersive experienceElectrical apparatusBiological models
The present invention belongs to the field of computer technology. A method and system for controlling the fusion of atmosphere lights and audio and video data in science and education venues are provided. The method includes: extracting the display content type from the first audio and video data of the first exhibition hall, and analyzing and obtaining the display scene specifications and the first atmosphere light control parameters based on the first audio and video data; determining a number of display screens for displaying the first audio and video data according to the display scene specifications, and determining the first display area set of the atmosphere light according to the distribution position of each display screen; receiving the second display area set and the second atmosphere light control parameters of the adjacent second exhibition hall, and comprehensively analyzing the atmosphere light control parameters and the display area sets of the two exhibition halls to obtain the third display area set; controlling the atmosphere light of the first exhibition hall to output the atmosphere light color according to the third display area set and the first atmosphere light control parameters. The present invention realizes the best intelligent control of the atmosphere light through the regional control of the atmosphere light and the consideration of the adjacent exhibition halls.
Owner:JIANGXI YANGNING TECHNOLOGY CO LTD

Virtual reality system

The invention provides a virtual reality system. The virtual reality system comprises a first optical system and a second optical system, the first optical system comprises a first optical lens group, a second optical lens group and a third optical lens group, and the second optical system comprises a first lens, a second lens, a third lens, a fourth lens, a fifth lens and a sixth lens; when the following conditions are satisfied: f2'gt; f ', the axial distance TD' from the first side surface of the first lens of the first optical system to the second side surface of the last lens, the air interval T12'of the first lens and the second lens of the first optical system on the first optical axis, and the air interval T23 'of the second lens and the third lens of the first optical system on the first optical axis satisfy: 7lt; tD ' / (T12' + T23 ') lt; 12, the effective focal length f1'of the first optical lens group of the first optical system and the effective focal length f1 of the first lens of the second optical system meet the following conditions:-44lt; f1 ' / f1lt; and-26. The problems that in the prior art, a virtual reality system is large in size, and the field angle of a perspective system is small are solved.
Owner:ZHEJIANG SUNNY OPTICAL CO LTD

Aircraft maintenance training simulator system

The invention discloses an aircraft maintenance training simulator system which comprises a semi-physical simulation cockpit subsystem, a virtual simulation cockpit subsystem, an aircraft working system simulation subsystem, an aircraft maintenance support VR training subsystem, a training console subsystem and a sound simulation subsystem. The semi-physical simulation cockpit subsystem provides a cockpit physical operation environment for students; the virtual simulation cockpit subsystem performs complete three-dimensional virtualization on a real aircraft cockpit; the aircraft working system simulation subsystem is used for simulating the composition, the cross-linking relation and the working principle of eight large working systems of an aircraft; the aircraft maintenance support VR training subsystem is used for simulating various working environments of aircraft maintenance training; the training console subsystem is used for completing model selection, subject setting, training monitoring, informatization management and system operation / maintenance; the sound simulation subsystem is used for simulating working noise, alarm voice and communication voice of airborne equipment, ground equipment and the environment.
Owner:PLA AIR FORCE AVIATION UNIVERSITY

KTV sound control atmosphere colorful wireless microphone

The utility model belongs to the technical field of microphones, and discloses a KTV sound control atmosphere fantasy color wireless microphone, which comprises a microphone shell, a microphone module, an atmosphere fantasy color lamp driving plate, a fantasy color lamp group and a power supply mechanism, and is characterized in that the microphone module is fixedly arranged at the front end of the microphone shell; the middle part of the microphone shell is fixedly provided with the atmosphere fantasy color lamp driving plate, the inner side wall of the microphone shell is provided with the fantasy color lamp group in a surrounding manner, the lower end of the microphone shell is provided with the power supply mechanism, and the power supply mechanism comprises a power supply battery and a battery charging interface; acousto-optic real-time interaction is achieved through cooperative control of the microphone module and the driving board, sound pressure is accurately converted to LED brightness through high-sensitivity sound control, the three-dimensional gradually-changing lighting effect is achieved in combination with the spiral light guide groove structure, and the immersion experience and the energy-saving effect are remarkably improved.
Owner:SHENZHEN YEMEILAI TECH CO LTD

A VR paragliding simulator for cultural tourism

ActiveCN224270104USolve the problem of limited interactionovercome limitationsVideo gamesCable transmissionControl signal
This utility model discloses a VR paragliding simulator for cultural tourism, comprising: a base, a column, a suspension platform, and a seat; an ARM processor; left and right pull rods disposed on both sides of the seat; and a motor assembly disposed on the suspension platform. Force sensors are respectively disposed on the left and right pull rods, and the force sensors transmit quantized signals to the ARM processor via Hall encoders. The motor assembly, driven by control signals from the ARM processor, includes a left servo motor, a right servo motor, and a rear dual-redundant servo motor. The left, right, and rear dual-redundant servo motors are connected to a four-quadrant inclined pulley system via cable transmission and then connected to the seat. This utility model controls the seat's lifting, tilting, and pitching by using the left and right pull rods, solving the problem of limited interaction in traditional VR large-space systems and enhancing the immersive experience.
Owner:JIANGSU HUARU DEFENSE TECH CO LTD

Memory recognition method and device based on game scene

PendingCN121943310Aeliminate individual differencesImprove stabilityPsychotechnic devicesSensorsMemory recognitionSimulation
The invention provides a memory recognition method and device based on a game scene, and the method comprises the steps: achieving non-invasive physiological signal collection through a preset wearable device, reducing the wearing difficulty, and maintaining the immersion experience; acquiring baseline index data based on the memory baseline task to serve as a calibration value, and eliminating individual differences of users; calculating an electroencephalogram memory index score based on the obtained real-time electroencephalogram data and baseline index data, calculating a cognitive index score based on the obtained real-time behavior data, fusing the electroencephalogram memory index score and the cognitive index score to obtain a comprehensive memory cognitive index score, and performing memory recognition on the comprehensive memory cognitive index score. Therefore, the memory fluctuation of the player in the real-time game process can be accurately reflected; and the display time of the game main body is adjusted by using the comprehensive memory cognition index score, so that the task difficulty is balanced and optimized in real time, the hysteresis quality and insufficient individual response in the traditional method are effectively avoided, the heart stream experience of players is remarkably enhanced, and the interaction and immersion are improved while the scientific evaluation value is ensured.
Owner:BEIJING NAOLI TECHNOLOGY CO LTD

Headset comfortable to wear

The utility model relates to the technical field of earphones, in particular to an earphone comfortable to wear, which comprises a flexible mounting shell, a hard mounting shell and a loudspeaker, the flexible mounting shell comprises an in-ear part and a mounting part, the in-ear part is provided with a sound outlet channel, the mounting part is provided with an accommodating cavity matched with the outer contour of the hard mounting shell, the sound outlet channel is communicated with the accommodating cavity, and the loudspeaker is arranged in the accommodating cavity. The hard installation shell is arranged in the containing cavity, the outer wall of the hard installation shell is attached to the inner wall of the containing cavity, a sound cavity is formed in the hard installation shell, an opening is formed in the position, corresponding to the sound outlet channel, of the hard installation shell so that the sound outlet channel can be communicated with the sound cavity, and the loudspeaker is fixed in the sound cavity. A first flexible soft body is formed on the outer wall of the end, away from the mounting part, of the in-ear part, the first flexible soft body surrounds the in-ear part in a round bowl shape, the earphone can be matched with the shapes and sizes of ears of different users, the comfort is good, and ear fatigue is not prone to being caused after the earphone is worn for a long time.
Owner:邹红霞

Cognitive impairment screening method and device based on xr eye tracker and near-infrared brain imaging

The application discloses a cognitive disorder screening method and device based on an XR eye tracker and near-infrared brain imaging, and the device comprises an extended reality scene generation module, an eye tracker data acquisition module, a near-infrared brain imaging module, a data analysis processing module and a cognitive disorder screening module. The extended reality scene generation module is used for generating and displaying a virtual reality scene and an augmented reality scene containing a cognitive task. The eye tracker data acquisition module is used for collecting eye movement data information sets of a user in real time when the user completes the cognitive task in the virtual reality scene and the augmented reality scene. The near-infrared brain imaging module is used for collecting blood oxygen information sets of the cerebral cortex of the user in real time when the user completes the cognitive task in the virtual reality scene and the augmented reality scene. The cognitive disorder screening module is used for performing cognitive disorder screening processing on evaluation process information, the eye movement data information sets and the blood oxygen information sets of the cerebral cortex, and obtaining cognitive disorder information of the user.
Owner:XINJIANG ZHIXIANG ALLIANCE ELECTRONIC TECHNOLOGY CO LTD

Method and system for controlling science and education venue atmosphere lamp and audio and video data fusion

ActiveCN119403022AImprove the immersive experienceElectrical apparatusBiological modelsComputer graphics (images)Engineering
The invention belongs to the technical field of computers. The invention provides a method and a system for controlling science and education venue atmosphere lamp and audio and video data fusion. The method comprises the following steps: extracting a display content type from first audio and video data of a first exhibition hall, and analyzing to obtain a display scene specification and a first atmosphere lamp control parameter according to the display content type; determining a plurality of display screens for displaying the first audio and video data according to the specification of the display scene, and determining a first display area set of the atmosphere lamp according to the distribution position of each display screen; receiving a second display area set and a second atmosphere lamp control parameter of an adjacent second exhibition hall, and comprehensively analyzing the atmosphere lamp control parameters and the display area sets of the two exhibition halls to obtain a third display area set; and controlling atmosphere lamps of the first exhibition hall to output atmosphere lamp colors according to the third exhibition area set and the first atmosphere lamp control parameters. According to the invention, through regional control of the atmosphere lamps and consideration of adjacent exhibition halls, optimal atmosphere lamp intelligent regulation and control are realized.
Owner:JIANGXI YANGNING TECHNOLOGY CO LTD

Cognitive disorder screening method and device based on XR eye tracker and near-infrared brain imaging

The invention discloses a cognitive impairment screening method and device based on an XR eye tracker and near-infrared brain imaging. The device comprises an augmented reality scene generation module, an eye tracker data acquisition module, a near-infrared brain imaging module, a data analysis processing module and a cognitive impairment screening module. The augmented reality scene generation module is used for generating and displaying a virtual reality scene and an augmented reality scene containing cognitive tasks; the eye tracker data acquisition module is used for acquiring an eye movement data information set in real time when a user completes a cognitive task in a virtual reality scene and an augmented reality scene; the near-infrared brain imaging module is used for collecting and obtaining a blood oxygen information set of cerebral cortex when a user completes a cognitive task in a virtual reality scene and an augmented reality scene in real time; and the cognitive impairment screening module is used for performing cognitive impairment screening processing on the evaluation process information, the eye movement data information set and the blood oxygen information set of cerebral cortex to obtain cognitive impairment information of the user.
Owner:XINJIANG ZHIXIANG ALLIANCE ELECTRONIC TECHNOLOGY CO LTD

Consumption-level suspension type omnidirectional mobile platform

PendingCN119633354AImprove the immersive experiencelow priceStiltsVideo gamesControl engineeringDisplacement control
The invention relates to a consumer-level suspension type omni-directional mobile platform which comprises a bottom walking disc, a rotatable supporting frame, a front-back displacement control mechanism, a seat start-stop control mechanism, a backrest main body mechanism, an omni-directional motion sensing system and a power supply system. The rotatable supporting frame is fixedly connected with the front-back displacement control mechanism through a fixing flange plate, the front-back displacement control mechanism is matched with the backrest main support through a main shaft, the seat start-stop control mechanism is installed in the backrest main support, and the omni-directional motion sensing system is integrated in a box body of the front-back displacement control mechanism. As a consumer-level suspension type omni-directional mobile platform, by analyzing and designing daily motion modes of a human body, the product can support motion modes and motion postures far better than those of other similar products, and the platform has the main unique advantages of being comprehensive in function, high in experience simulation degree and low in price.
Owner:冯文涛

Intelligent centralized control system for motor home

ActiveCN224277068UMeet the needs of all working conditionsImprove the immersive experienceElectric/fluid circuitTotal factory controlInteraction technologySpeech sound
The utility model discloses a limo intelligent centralized control system, the system comprises a host and a centralized control screen, the host adopts a vehicle regulation system-level chip, various control methods such as voice recognition, touch control, mechanical switch and the like are realized, the use requirements of a user under all working conditions are met, and the immersion experience of the whole sense of the user is improved; the ever-increasing requirements of strong computing power, rich multimedia performance and the like are met; the centralized control screen realizes high integration and high intelligence of the control system, comprises an intelligent voice interaction area, a sensing interaction area, a convenient control area and a just-needed functional area, and provides a clear and convenient operation interface; meanwhile, a full-link voice interaction technology is implanted into the system, multiple languages and dialects are supported, mass data are continuously updated, and the voice recognition accuracy is continuously improved.
Owner:SAIC DATONG RV TECH CO LTD

An unreal engine-based MR virtual scene intelligent construction method and system

PendingCN122597727ARealize the whole process automationReduce the cost of manual intervention
The application provides a kind of based on unreal engine MR virtual scene intelligent construction method and system, it is related to MR virtual scene construction technical field, including: multi-sensor fusion module, artificial intelligence analysis module, unreal engine scene construction module, MR interaction module and continuous optimization module, each module works cooperatively, realize the intelligent, automation construction of MR virtual scene;The application breaks through the limitation that traditional MR scene construction relies on artificial modeling and manual configuration, automatically collects multi-source environmental data through the multi-sensor fusion module, combines the preprocessing, semantic segmentation and intelligent generation capability of the artificial intelligence analysis module, realizes the full-process automation from data acquisition to virtual content generation, significantly reduces the cost of artificial intervention, solves the problems of traditional MR virtual scene construction mode, such as relying on manual operation, long construction period, insufficient semantic analysis and virtual-real fusion precision, low scene adaptation flexibility and lack of continuous optimization mechanism.
Owner:CHINESE PEOPLES LIBERATION ARMY UNIT 61206

Sound control linkage decorative belt rotation sound device

ActiveCN224684299UAchieve collaborative presentationImprove the immersive experienceMusic festivalEngineering
The utility model discloses a kind of sound control linkage decorative belt rotation sound device, it is related to sound equipment and mechatronic technical field, the device is combined with audio playback and dynamic visual feedback by innovative structural design, realize the collaborative presentation of sound, light, electricity, its core is in that adopting belt drive structure, by audio signal real-time drive decorative component and carry out mechanical movement, make music rhythm visualization, improve user immersion feeling;Sound system adopts full-frequency loudspeaker and bass loudspeaker combination, and is equipped with special diaphragm, and optimization acoustics performance;Intelligent control system integrates microphone and android mainboard, for collecting and analyzing audio signal, and android mainboard control motor drives belt and decorative piece synchronous movement;The device has high-quality audio output, dynamic decoration effect and interactive experience, applicable to a variety of use scenarios, satisfy modern user to the diversification demand of science and technology aesthetics product.
Owner:AMASTER TECH (SHENZHEN) CO LTD

Soothing projection sound box with environmental perception and monitoring and control method thereof

The present invention relates to a soothing projection sound box with environment perception in the field of soothing projection and a monitoring and control method thereof, comprising a base and a shell, wherein a main control circuit board is connected inside the base, a power supply compartment is arranged inside the shell, a projection window is opened on the shell, and a projection component is installed inside the shell, a mounting portion is formed on the outer side surface of the shell, a directional speaker is connected to the mounting portion, an end cover is connected to the outer side surface of the mounting portion, a visual sensor, a human body sensor and a noise sensor are exposed on the end cover, a bottom supporting piece is covered on the bottom of the shell, a rotating piece is connected to the base, the rotating piece is matched with the bottom supporting piece, the bottom supporting piece can be driven by a rotating assembly inside the base to drive the shell to rotate and orient along the rotating piece, the present invention allows a user to be isolated from external audio to a certain extent, thereby reducing the sound pollution of the audio to the external environment, improving the immersive experience of use, and enhancing the use effect of audio directional propagation.
Owner:DONGGUAN XINJIAWEI ELECTRONICS CO LTD

Lens configuration method and device, electronic equipment and readable storage medium

The invention provides a lens configuration method and device, electronic equipment and a readable storage medium, and relates to the field of game making. The method comprises the steps of obtaining a dialogue script of a virtual character in a virtual dialogue scene; according to the atmosphere information and the target type, a target dialogue shot group is screened from preset dialogue shot groups, and virtual roles in the virtual dialogue scene comprise a first virtual role and a second virtual role; the preset dialogue lens group comprises a first dialogue lens for shooting a first virtual character and a second dialogue lens for shooting a second virtual character; and according to the target type, distributing the shot in the target dialogue shot group to the virtual role to which the current line belongs. According to the method, the dynamic nature of dialogue scene making is increased, the purpose of flexibly and automatically adjusting the lens in the virtual dialogue scene is achieved, meanwhile, the workload of manually arranging the lens is omitted, the development cost of the lens sequence in the scene such as the dialogue in the game is reduced, and the development efficiency is improved.
Owner:BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD

Motion interaction system, method, device, medium and product

The application provides a motion interaction system, method, device, medium and product. The system comprises: a perception interaction playing system, a motion information collecting module in the perception interaction playing system collects real-time riding speed and riding camber angle in the process of user riding, and obtains environment collecting speed, environment camber angle and environment saddle longitudinal acceleration in the collecting process, a video playing module in the perception interaction playing system determines a target panoramic environment video, adjusts the picture playing speed of the target panoramic environment video in real time according to the riding speed and the environment collecting speed, and further through the control module in the perception interaction playing system, determines the riding resistance fed back to the user according to the environment camber angle, and determines the vibration force fed back to the user according to the environment saddle longitudinal acceleration. The system of the application improves the coordination of user visual and motion perception, and further enhances the immersion experience of user VR fitness.
Owner:GRAVITYXR ELECTRONICS & TECH CO LTD

Editing method and device for interaction model in game scene, electronic equipment and storage medium

PendingCN119280798AImprove the immersive experienceReduce production workloadVideo games3D-image renderingComputer graphics (images)Engineering
The invention relates to an editing method and device for an interaction model in a game scene, electronic equipment and a storage medium, and the method comprises the steps: determining a to-be-edited scene model according to a first operation of a user, and obtaining configuration information corresponding to the scene model; wherein the scene model is set as an interaction object in the map editor and is associated with configuration information, and the configuration information comprises an interaction response condition corresponding to the scene model serving as the interaction object; under the condition that it is determined that the interaction operation on the scene model meets the interaction response condition, obtaining an editing operation on the scene model by a user; determining a current model texture corresponding to the scene model according to the editing operation; and rendering the scene model by adopting the current model texture. According to the technical scheme, the practicability and the utilization rate of the scene model in an existing game are improved, the immersive experience of a user on the game is enhanced, the model manufacturing workload of game design is reduced, and the resource occupation burden of the game caused by the newly-added resource quantity is also avoided.
Owner:BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD