Control method and device for virtual object jumping
A technology of virtual objects and control methods, which is applied in the field of computer interaction and can solve problems such as poor experience, high learning and operating costs, and complex operations.
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[0122] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0123] refer to figure 1, which shows a flow chart of the steps of Embodiment 1 of a method for controlling virtual object jumping according to the present invention, which may specifically include the following steps:
[0124] Step 101, providing a jump controller on the graphical user interface.
[0125] In the embodiment of the present invention, the graphical user interface may be an interface displayed when the executable program of the electronic game is run on the mobile terminal, and the graphical user interface displays game scenes, virtual objects and various buttons or controllers.
[0126] In the embodiment of the present invention, the virtual object may be a virtual object of any form such as a person, an animal, a ...
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