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Spatial position detection method and system and VR wearing device

A wearable device and spatial location technology, applied in the field of virtual reality, can solve problems such as failure to provide a strong sense of immersive experience, lack of interaction in VR applications, etc., and achieve the effect of improving the sense of immersive experience

Active Publication Date: 2017-07-14
GUANGDONG XIAOTIANCAI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the actual experience process, the VR application lacks interaction with the user. The user usually changes the user's perspective and operates the VR application by turning the VR wearable device or operating the handle paired with the VR wearable device, which fails to provide a strong immersive experience. sense of experience

Method used

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  • Spatial position detection method and system and VR wearing device
  • Spatial position detection method and system and VR wearing device
  • Spatial position detection method and system and VR wearing device

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0065] see figure 2 , figure 2 It is a schematic flow diagram of the spatial position detection method disclosed in the embodiment of the present invention; as figure 2 As shown, a spatial position detection method may include:

[0066] 201. The VR wearable device transmits a first radio frequency signal to at least three reference objects in a specific space, and receives a first reflected signal for the first radio frequency signal sent by each reference object; wherein, any two reference objects correspond to the first radio frequency signal The phases of the RF signals are all different;

[0067] to combine figure 1 , the VR wearable device scans the radio frequency signal in a specific space to establish the spatial coordinates of the specific space, and determines at least three reference objects (details will be described in detail in subsequent embodiments, and will not be repeated here.), the specific The space corresponds to the space coordinates of the virtua...

Embodiment 3

[0099] see Figure 4 , Figure 4 It is a schematic structural diagram of a VR wearable device disclosed in an embodiment of the present invention; as Figure 4 As shown, the VR wearable device is connected to the VR host device through the Type-C interface, and the VR wearable device may include:

[0100] The first signal transceiving unit 410 is configured to transmit the first radio frequency signal to at least three reference objects in a specific space, and receive the first reflected signal for the first radio frequency signal sent by each reference object; wherein, any two reference objects The phases of the corresponding first radio frequency signals are all different;

[0101] The first distance calculation unit 420 is configured to obtain the relative distance between the reference object and the VR wearable device in a specific space according to the time of receiving the first reflected signal sent by the reference object and the time of transmitting the first rad...

Embodiment 4

[0107] see Figure 5 , Figure 5 Another structural schematic diagram of the VR wearable device disclosed in the embodiment of the present invention; Figure 5 The VR wearable shown is in Figure 4 Optimized based on the shown VR wearable device, such as Figure 5 As shown, the VR wearable device also includes:

[0108] The second signal transceiving unit 510 is configured to transmit a second radio frequency signal to the paired handle of the VR wearable device while the first signal transceiving unit 410 transmits the first radio frequency signal to at least three reference objects in a specific space;

[0109] The second signal transceiving unit 510 is further configured to, after the second signal transceiving unit 510 transmits the second radio frequency signal to the handle paired with the VR wearable device, receive a second reflected signal sent by the handle for the second radio frequency signal;

[0110] The second distance calculation unit 520 is configured to o...

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Abstract

The invention relates to the field of VR technologies, and discloses a spatial position detection method and system and a VR wearing device. The method comprises the steps that the VR wearing device transmits a first radio frequency signal to at least three reference objects in a specific space and receives a first reflected signal transmitted by each reference object for the first radio frequency signal; according to the time of receiving the first reflected signal transmitted by a reference object and the time of transmitting the first radio frequency signal, the relative distance between the reference object and the VR wearing device in a particular space is acquired, and at least three relative distances are acquired according to at least three reference objects; the spatial position information of the VR wearing device in the particular space is acquired according to at least three relative distances; the spatial position information is transmitted to a VR host device; the VR host device carries out processing according to the spatial position information to acquire a virtual environment, and the virtual environment is received and displayed; the real environment position of a user is detected in real time and used as the control input of the virtual environment; and the immersive experience of the user in the virtual environment is improved.

Description

technical field [0001] The present invention relates to the technical field of virtual reality (VR for short), in particular to a spatial position detection method, system and VR wearable device. Background technique [0002] VR technology integrates computer graphics technology, computer simulation technology, sensor technology, network parallel processing and other technologies. It is a technology that provides immersive feeling in an interactive three-dimensional environment generated on a computer. The three-dimensional environment is called the virtual environment (Virtual Environment, referred to as VE). Devices based on VR technology (such as VR wearable devices) can provide various VR applications, and in the VR applications, output a virtual environment with immersive experience for users. In the actual experience process, the VR application lacks interaction with the user. The user usually changes the user's perspective and operates the VR application by turning t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G01S5/02G06F3/01
CPCG01S5/02G06F3/011
Inventor 朱向军钟宇文陈泽伟李飞行刘火根郭庭苇
Owner GUANGDONG XIAOTIANCAI TECH CO LTD
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