Eureka AIR delivers breakthrough ideas for toughest innovation challenges, trusted by R&D personnel around the world.

Game data intercommunicating method, game data intercommunicating system, terminals and servers

A technology for data exchange and game data, applied in the field of data exchange, it can solve problems such as affecting the player's experience and unable to take over the battle data by the computer.

Active Publication Date: 2017-05-03
NETEASE (HANGZHOU) NETWORK CO LTD
View PDF6 Cites 6 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

If the battle on the mobile terminal is not over, only the original battle can be ended at this time, and the original battle data cannot be taken over by the computer terminal
In this way, it will seriously affect the player's experience

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Game data intercommunicating method, game data intercommunicating system, terminals and servers
  • Game data intercommunicating method, game data intercommunicating system, terminals and servers
  • Game data intercommunicating method, game data intercommunicating system, terminals and servers

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0161] The present invention solves the problem that players cannot realize the data intercommunication between the computer terminal and the mobile terminal during the game. For example, when a player logs in on a mobile terminal, the mobile terminal establishes a connection with the mobile server, and forwards the game data of the mobile terminal to the computer server through the mobile server, realizing the communication between the mobile terminal and the computer server. Data exchange. When a player is fighting on a mobile terminal, if the mobile terminal is stuck or has other failures, the player may need to use the computer terminal to log in. If the mobile terminal logs out directly, the original battle data cannot be retained, and the player cannot continue to participate in the original battle.

[0162] Therefore, for this situation, Embodiment 1 provides a solution, and the method for data intercommunication between the computer terminal and the mobile terminal gam...

Embodiment 2

[0177] The present invention solves the problem that the player cannot realize the data intercommunication between the computer terminal and the mobile terminal during the game. For example, when the player logs in the mobile terminal, the mobile terminal establishes a connection with the mobile terminal server at this time, and through the mobile terminal server, the mobile The game data of the terminal is forwarded to the computer-side server to realize data intercommunication between the mobile terminal and the computer-side server. If the mobile terminal of the player is engaged in battle, if the mobile terminal is stuck or has other failures, the player may need to use the computer terminal to log in. If the mobile terminal directly exits, the original battle data cannot be retained, and the player cannot continue to participate in the original battle. fighting. At the same time, if a computer terminal is used to log in, it is also necessary to determine whether other com...

Embodiment 3

[0242] When the player is playing games on the computer, and then needs to go out if there is something urgent, he needs to leave the computer. And if the player is just in the team battle at this time, the team needs to be terminated and the battle can no longer be continued, which affects the player's game experience. Therefore, when logging in through the mobile terminal at this time, the game data of the computer terminal needs to be sent to the mobile terminal, and the original game is played by the mobile terminal. Therefore, the present invention correspondingly provides an implementation solution for the mobile terminal to take over the game of the computer terminal and continue the original game.

[0243] Specifically, see Figure 9 , which is a flow chart of the steps of the method for data intercommunication between a computer terminal and a mobile terminal game in this embodiment. This embodiment provides a method for data intercommunication between a computer te...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention relates to a game data intercommunicating method and system for a computer terminal and a mobile terminal. The method comprises the steps that the association relationship of a computer terminal server and a mobile terminal server is built; when a user logs in the computer terminal through a game account to build the connection with the computer terminal server, whether the mobile terminal builds the connection with the mobile terminal server through the same game account or not is judged; if the mobile terminal does not build connection with the mobile terminal server, the computer terminal server sends game data to the computer terminal; and if the mobile terminal and the mobile terminal server build connection, the mobile terminal server disconnects the communication with the mobile terminal, and the computer terminal server sends game data to the computer terminal. Meanwhile, the invention also provides the game data intercommunicating system for realizing the method.

Description

technical field [0001] The present invention relates to a method for data intercommunication between a computer terminal and a mobile terminal, in particular to a method for data intercommunication between a computer terminal and a mobile terminal in games; the present invention also relates to a system for realizing the above method. Background technique [0002] Currently, mobile games are becoming more and more popular, and there are more and more players. Most of the existing games can be operated on a computer terminal or a mobile terminal. However, the existing computer-end games and mobile-end games are two independent games when fighting, and cannot communicate with each other. When the player logs in on the computer, the connection between the computer and the server is established, the server sends the game data to the computer, and the computer and the server communicate with each other. At this time, when the mobile terminal logs in, the connection between the ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/23A63F13/30A63F13/35A63F13/45A63F13/847A63F13/87
CPCA63F13/00A63F2300/402A63F2300/1025A63F2300/50A63F2300/572A63F2300/60
Inventor 吴月吴伟聪龙昌麟李启均龚超
Owner NETEASE (HANGZHOU) NETWORK CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Eureka Blog
Learn More
PatSnap group products