Game data intercommunicating method, game data intercommunicating system, terminals and servers
A technology for data exchange and game data, applied in the field of data exchange, it can solve problems such as affecting the player's experience and unable to take over the battle data by the computer.
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Embodiment 1
[0161] The present invention solves the problem that players cannot realize the data intercommunication between the computer terminal and the mobile terminal during the game. For example, when a player logs in on a mobile terminal, the mobile terminal establishes a connection with the mobile server, and forwards the game data of the mobile terminal to the computer server through the mobile server, realizing the communication between the mobile terminal and the computer server. Data exchange. When a player is fighting on a mobile terminal, if the mobile terminal is stuck or has other failures, the player may need to use the computer terminal to log in. If the mobile terminal logs out directly, the original battle data cannot be retained, and the player cannot continue to participate in the original battle.
[0162] Therefore, for this situation, Embodiment 1 provides a solution, and the method for data intercommunication between the computer terminal and the mobile terminal gam...
Embodiment 2
[0177] The present invention solves the problem that the player cannot realize the data intercommunication between the computer terminal and the mobile terminal during the game. For example, when the player logs in the mobile terminal, the mobile terminal establishes a connection with the mobile terminal server at this time, and through the mobile terminal server, the mobile The game data of the terminal is forwarded to the computer-side server to realize data intercommunication between the mobile terminal and the computer-side server. If the mobile terminal of the player is engaged in battle, if the mobile terminal is stuck or has other failures, the player may need to use the computer terminal to log in. If the mobile terminal directly exits, the original battle data cannot be retained, and the player cannot continue to participate in the original battle. fighting. At the same time, if a computer terminal is used to log in, it is also necessary to determine whether other com...
Embodiment 3
[0242] When the player is playing games on the computer, and then needs to go out if there is something urgent, he needs to leave the computer. And if the player is just in the team battle at this time, the team needs to be terminated and the battle can no longer be continued, which affects the player's game experience. Therefore, when logging in through the mobile terminal at this time, the game data of the computer terminal needs to be sent to the mobile terminal, and the original game is played by the mobile terminal. Therefore, the present invention correspondingly provides an implementation solution for the mobile terminal to take over the game of the computer terminal and continue the original game.
[0243] Specifically, see Figure 9 , which is a flow chart of the steps of the method for data intercommunication between a computer terminal and a mobile terminal game in this embodiment. This embodiment provides a method for data intercommunication between a computer te...
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