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Method and device for generating fog mask map

A technology of masking and mapping, applied in the computer field, can solve the problems of multiple hardware resources, high computational complexity, and consumption, and achieve the effect of solving high computational complexity, reducing the computational complexity of vision, and reducing the utilization rate of hardware resources

Active Publication Date: 2017-05-31
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0014] The embodiment of the present invention provides a method and device for generating a fog mask map, so as to at least solve the technical problem that the calculation complexity of the fog of war generation scheme provided in the related art is relatively high and consumes more hardware resources.

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  • Method and device for generating fog mask map
  • Method and device for generating fog mask map
  • Method and device for generating fog mask map

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Embodiment Construction

[0035] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0036] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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Abstract

The invention discloses a method and device for generating a fog mask map. The method comprises the steps of acquiring a view field dynamic texture map calculated at present and a fog mask map calculated in last time; and performing fusion processing on the view field dynamic texture map and the fog mask map calculated in last time so as to generate a fog mask map to be used. The method solves a technical problem that a battle fog generating scheme provided in related technologies is high in calculation complexity and needs to consume a lot of hardware resources.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a method and device for generating fog mask textures. Background technique [0002] The fog of war refers to the mechanism that creates the tactical unpredictability of both sides in war games, and it is more common in real-time strategy games (RTS), multiplayer online tactical arena games (MOBA), etc. In the games already on the market (for example: DOTA, LOL, StarCraft, etc.), the fog of war has become an indispensable key part of the game, which can greatly enhance the exploration and strategy of the game. [0003] By type, the fog of war can actually be divided into three-dimensional (3D) fog and two-dimensional (2D) fog. Fog of war is a system that is strongly related to logic and rendering. Its implementation requires more complex algorithms, but the two types of 3D and 2D wars are essentially the same, and their core needs to generate a mask (mask) texture, and then Then...

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T11/00G06T11/60
CPCG06T11/001G06T11/60
Inventor 陈伟
Owner NETEASE (HANGZHOU) NETWORK CO LTD