Game startup method and mobile terminal
A mobile terminal and game technology, applied in the field of mobile communication, can solve problems such as issuing early warning games, and achieve the effect of improving the user experience
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no. 1 example
[0029] Such as figure 1 Shown is a flow chart of the first embodiment of the game starting method of the present invention. The game starting method is applied to a mobile terminal, and the method includes:
[0030] Step 101, receiving a game start instruction.
[0031] As is known, there is currently no pre-reminder mechanism for terminating the game based on the game time before starting a game. If you are forced to quit the game, or the screen is blocked by a low battery reminder during the game, it is a close call. However, the game cannot be operated, and the experience is poor.
[0032] In the embodiment of the present invention, after receiving the start instruction of the game, before the game starts, it is judged whether the user will be forced to terminate the game due to an interference event according to the user's itinerary or the power condition of the mobile terminal, for prompting accordingly.
[0033] Step 102, judging whether an interference event will oc...
no. 2 example
[0045] Such as figure 2 Shown is a flow chart of the second embodiment of the game starting method of the present invention. The game starting method is applied to a mobile terminal, and the method includes:
[0046] Step 201, receiving a game start instruction.
[0047] Step 201 is the same as the corresponding steps in the first embodiment of the game starting method of the present invention, and will not be repeated here.
[0048] Step 202, obtain the reference duration of the game, the start time and the user's itinerary.
[0049] In the embodiment of the present invention, when the interference event is a schedule conflict event, it is necessary to obtain the reference duration, start time and user's schedule of the game. For example, if the average game time of playing Glory of Kings is 25 minutes, then 25 minutes will be used as the reference duration a; further, according to the start time, obtain the itinerary within the reference duration of 25 minutes, including...
no. 3 example
[0060] Such as image 3 Shown is a flow chart of the third embodiment of the game starting method of the present invention. The game starting method is applied to a mobile terminal, and the method includes:
[0061] Step 301, when the user enters the application where the game is located, it is judged whether there is a start button of the game in the current interface.
[0062] In the embodiment of the present invention, it is necessary to determine whether the user is about to start a game action. If the user enters the application and the next interface is to enter the game or the start game button is obtained in the current interface, it is judged that the user has a high probability of starting a game.
[0063] Step 302, if yes, determine whether the user clicks the start button.
[0064] In the embodiment of the present invention, when it is determined that there is a start button for the game on the current interface, it is necessary to further determine whether the ...
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