Online man-machine interaction method based on the E-SOINN network
An E-SOINN, human-computer interaction technology, applied in the field of online human-computer interaction based on the E-SOINN network, can solve problems such as difficult large-scale neural network operations
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[0041] Such as figure 1 An online human-computer interaction method based on the E-SOINN network is shown, which is mainly divided into two steps: training neural network and gesture interaction recognition.
[0042] 1. The steps to train the neural network are as follows:
[0043] 1. Obtain a gesture frame sequence from the video library, assuming that the total number of frames is n.
[0044] 2. Perform median filtering and denoising to all images in the frame sequence to improve robustness.
[0045] 3. Extract the i frame from the frame sequence, the i+1 frame, the i+2 frame image, denoted as: I i , I i+1 , I i+2 (the initial value of i is 1).
[0046] 4. Suppose the image is an RGB three-channel image, according to the image I i The average value of each of the three components of R G B determines the image I i The average gray value of the image, and then adjust the image I i The RGB value of each pixel such that the adjusted image I i The average values of each ...
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