Novel game control device

A game control and game technology, applied in the field of game control, can solve the problems of low precision and accuracy, loss of non-technical level, complicated control, etc., and achieve the effect of precise direction, avoiding time loss, and precise control

Inactive Publication Date: 2018-04-10
上海祐胜电子科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Since the current competitive games are more intense and the control is more complicated, extremely high requirements are placed on the accuracy and accuracy of the control, but the existing control methods on the market cannot fully meet the needs
The first control method is mouse + keyboard. The disadvantage of this method is that in role-playing games, the moving direction of the character and the direction of the character’s skill release can only be controlled by the mouse. , it is difficult to control at the same time; therefore, it must take a short time to complete the movement of the mouse to complete the control conversion in different directions, and the extra short time will cause a loss of non-technical level and damage the game experience
[0003] The second control method is the gamepad. The disadvantage of this method is that some gamepads only have a joystick on one side, which is similar to the mouse + keyboard method, and also inherits the disadvantages.
Although it solves the separate control of the role's movement direction and skill release in the game, the accuracy and accuracy of using the joystick to control the skill release direction is not high. It is easy to turn the joystick a little bit, and the actual skill release direction A relatively large rotation has occurred, therefore, precise control cannot be achieved in the game
[0004] It can be seen that neither of the two control methods can fully meet the control requirements of the actual game control device. Therefore, there is an urgent need for a game device that is convenient to control and can overcome the above defects.

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0018] Embodiment 1: The game device of the present invention is composed of a control module, a game handle, and a mouse.

[0019] Among them, the game controller is composed of a handle, a handle function module, a joystick, several buttons and data cables; the specific introduction is as follows:

[0020] The grip is used to assemble the rocker, several buttons and handle function modules together, and is convenient for the user to hold in the hand; the joystick is used in the game to control the movement direction of the character played in the game; several buttons can correspond to the game The function keys or combined function keys in the gamepad; the handle function module converts the physical control of the joystick and several buttons into electrical signals and transmits them to the data line; the data line is used to connect and transmit data between the game handle, the mouse and the host .

[0021] The mouse is composed of a housing, a mouse function module, a...

Embodiment 2

[0030] Embodiment 2: In this embodiment, the setting of the shooting function of the game is completed.

[0031] For example, in a role-playing game, if a character's skill is shooting, the game will define the shooting as the corresponding key F on the keyboard, and the key F is the shooting function key defined by the game itself.

[0032] When the right button of the mouse is pressed, the function module of the mouse will generate a series of codes and transmit the codes to the host. After the host receives the codes, when the driver starts, it will not execute the codes themselves, but transmit the codes. to the control module; because the program in the control module has been compiled into the code of the F key after receiving the code of the right mouse button, when the control module is turned on, the control module outputs the F key code to the host; because the F key It is also a trigger code. Currently, there are three commonly used codes. As long as the code output...

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PUM

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Abstract

The invention relates to a novel game control device. The novel game control device comprises a control module, a gamepad and a mouse, wherein the gamepad and the mouse are combined for use, the gamepad is used for controlling the movement direction of a role played in a game, the mouse is used for controlling the release direction of skills, and thus the time loss caused when the movement direction of the role played in the game and the skill release direction are different can be effectively avoided; meanwhile, the mouse is used for controlling the release direction of skills, and thus the directions can be very accurately controlled.

Description

technical field [0001] The invention relates to the field of game control, and relates to a novel game control device. Background technique [0002] Since the current competitive games are more intense and the control is more complicated, extremely high requirements are placed on the precision and accuracy of the control, but the existing control methods on the market cannot fully meet the requirements. The first control method is mouse + keyboard. The disadvantage of this method is that in role-playing games, the moving direction of the character and the direction of the character’s skill release can only be controlled by the mouse. , it is difficult to control at the same time; therefore, it must take a short time to complete the movement of the mouse to complete the control transformation in different directions, and this extra short time will cause a loss of non-technical level and damage the game experience. [0003] The second control method is the gamepad. The disadv...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/24A63F13/55
CPCA63F13/24A63F13/55
Inventor 沈晓东
Owner 上海祐胜电子科技有限公司
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