Virtual and real scene mutual shielding realization method
An implementation method and technology of virtual scenes, applied in the field of augmented reality, can solve the problems of high positioning accuracy requirements, difficult delay matching, poor portability of AR systems, etc., to achieve good versatility and reduce the effect of early workload.
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[0027] In order to make the technical means, creative features, goals and effects achieved by the present invention easy to understand, the present invention will be further elaborated below in conjunction with illustrations and specific embodiments.
[0028] I. Acquisition of virtual and real scenes
[0029] The data used for scene fusion in the augmented reality (AR) system includes two kinds: one is the information of the real scene (stereoscopic video signal); the other is the information of the virtual scene (3D model).
[0030] (1) Video capture of real scenes
[0031] The video capture of the real scene is a part of the whole scene capture system. We use the left and right cameras installed on the helmet, and two video capture cards respectively installed in two PCs to realize the acquisition of this part of the signal.
[0032] (2) Production of virtual scene
[0033] AR systems require real-time, dynamic and realistic simulation of the environment. The 3D model an...
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