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Method and device for controlling robot players

A robot and player technology, applied in the field of communication, can solve problems such as low intelligence and single behavior, and achieve the effect of improving game experience

Active Publication Date: 2021-11-23
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0013] Embodiments of the present invention provide a method and device for controlling robot players, so as to at least solve the problem of relatively single behavior and low intelligence of robot players added in games in the related art

Method used

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  • Method and device for controlling robot players
  • Method and device for controlling robot players
  • Method and device for controlling robot players

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Embodiment Construction

[0030] Hereinafter, the present invention will be described in detail with reference to the drawings and examples. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0031] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence.

[0032] The technical solution of the present disclosure may be applied to a game server, or a game console of a user terminal, but is not limited thereto.

[0033] In one of the embodiments of the present disclosure, a method for controlling a robot player running on a computer or a server is provided, figure 1 is a flow chart of a method for controlling a robot player according to an embodiment of the present invention, such as figure 1 As shown, th...

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PUM

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Abstract

The present invention provides a method and device for controlling robot players, wherein the method includes: acquiring game parameters generated during game play by real players, the game parameters may include information on how real players operate in each game scene . The behavior of the robot player in the game is controlled according to the above game parameters, so that the robot player simulates the game behavior of the real player as much as possible, so that the behavior of the robot player does not appear monotonous. The above-mentioned technical solution solves the problem of single behavior and low intelligence of the robot players added in the game in the related art, realizes that the game behavior of the robot players is close to or learns the operation of real players, and improves the user's game experience.

Description

technical field [0001] The present invention relates to the field of communications, in particular to a method and device for controlling robot players. Background technique [0002] In related technologies, in competitive social or battle game products, pure player battle gameplay is basically a zero-sum game or a negative-sum game, and the player experience is not good. [0003] In the related technologies, in view of the above problems, the improvements to the player experience are mainly divided into three categories: the improvement of in-game gameplay, the adjustment of game resources, and the increase of BOT players. Into the following detailed description. [0004] 1. In-game gameplay improvements include: asymmetrical gameplay improvements, process experience improvements, etc. [0005] 1), asymmetric gameplay improvement: improve the symmetrical confrontation rules such as 1 vs. 1, 5 vs. 5, to 1 vs. many, or N vs. N+X gameplay, such as Doudizhu and PlayerUnknown'...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/67
CPCA63F2300/6027A63F13/67
Inventor 来成
Owner NETEASE (HANGZHOU) NETWORK CO LTD