Method, device and system for running cloud game

A cloud game and game technology, applied in the field of cloud games, can solve the problems of cost, game fluency and low real-time performance, and achieve the effect of reducing transmission delay and solving compatibility problems

Inactive Publication Date: 2018-11-16
CHINANETCENT TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] On the one hand, from the user's operation to the terminal display screen, there is often a long interval due to the delay of network transmission, and the fluency and real-time performance of the game are low.
On the other hand, the current Android applications are mostly compiled based on the ARM architecture, and most game servers use the x86 architecture. Therefore, game servers often require and consume a lot of device resources for game compatibility processing to run Android games.

Method used

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  • Method, device and system for running cloud game
  • Method, device and system for running cloud game
  • Method, device and system for running cloud game

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Embodiment Construction

[0076] In order to make the object, technical solution and advantages of the present invention clearer, the implementation manner of the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0077] An embodiment of the present invention provides a method for running a cloud game. The method can be jointly implemented by a management server, a game server, and a streaming media server, and assisted by a terminal and a game source station. Cloud game service providers can deploy management servers, game servers, and streaming media servers based on the CDN network. The management server can be deployed in the center of the CDN network to respond to cloud game experience requests from terminals, and schedule game servers and streaming media servers to provide corresponding services. cloud game service; each CDN edge node can be deployed with at least one game server and at least one streaming media server, the game server can ...

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Abstract

The invention discloses a method, a device and a system for running a cloud game, and belongs to the technical field of cloud games. The method combines a CDN network with a cloud game technology, pre-deploys a game server and a streaming media server at a CDN edge node through a distributed architecture, so that a cloud game service device sinks to the edge node closest to a terminal user, and greatly reduces the transmission delay of game data. The ARM-based game server used for concurrent operation of android games does not need to change the code structure and logic of a game source station and game application, and solves the game compatibility problem to the greatest extent. In addition, based on the start time and experience requirements of different games, different end determination duration is configured to facilitate the release of idle resources in the game server in time.

Description

technical field [0001] The present invention relates to the technical field of cloud games, in particular to a method, device and system for running cloud games. Background technique [0002] With the gradual improvement of basic network construction, the rapid upgrading of hardware technology and the continuous development of streaming media transmission technology, cloud games have become a popular game mode. In the cloud game mode, users do not need to download and install game programs on the terminal, and can play games directly through network transmission. [0003] Specifically, cloud game service providers can pre-deploy games provided by game developers on game servers. When the user wants to experience a certain game, the terminal can trigger the game server to run the game program, and the game server will feed back the game screen to the terminal for display. If the user performs a game operation on the terminal, the terminal may upload corresponding operation ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/352
CPCA63F2300/531A63F13/352
Inventor 李承琪林志平张汉杰
Owner CHINANETCENT TECH
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