Anti-vertigo method and system for desktop virtual reality system
A virtual reality and anti-vertigo technology, applied in the field of virtual reality, can solve problems such as inconspicuous effects, achieve the effect of preventing vertigo and realizing the effect of scene follow-up
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[0033] The principles and features of the present invention will be described below with reference to the accompanying drawings. The embodiments are only used to explain the present invention, but not to limit the scope of the present invention.
[0034] like figure 1 As shown, it is a schematic flowchart of an embodiment of an anti-vertigo method for a desktop virtual reality system according to the present invention. The desktop virtual reality system includes: 3D glasses, a 3D display, and an interactive device. The virtual image displayed on the 3D display can be viewed, and the virtual image displayed in the 3D display can also be interacted with through the interactive device. However, some users may feel dizzy when using the desktop virtual reality system, and the dizziness cannot be effectively prevented by increasing the screen resolution, refresh frequency, etc. Based on this, this embodiment provides a method for preventing dizziness. Methods include:
[0035] S1:...
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