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A teaching interactive system based on virtual reality

An interactive system and virtual reality technology, applied in the field of teaching interactive system, can solve the problems that students can only passively watch and have not formed an interactive mechanism, and achieve the effect of improving the teaching effect.

Pending Publication Date: 2019-01-11
NOLO CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] VR is currently widely used in all walks of life. For example, in the education industry, VR can be used for online teaching. However, the current online teaching is taught by teachers, and students can only watch passively, without forming an effective interactive mechanism.

Method used

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  • A teaching interactive system based on virtual reality

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Embodiment Construction

[0028] In order to make the purpose, technical solution and advantages of the present invention more clear, the embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined arbitrarily with each other.

[0029] Such as figure 1 As shown, the embodiment of the present invention provides a teaching interaction system based on virtual reality, including a server end, a teacher end and at least one student end, and the server end is connected to the teacher end and the student end respectively, wherein :

[0030] The server end is used to provide the first teaching content to the teacher end, and provide the second teaching content to the student end; output the first input sent by the teacher end to the student end, and output the second input sent by the student end to the tea...

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PUM

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Abstract

The invention discloses a teaching interactive system based on virtual reality, which comprises a server end, a teacher end and at least one student end. The server end is respectively communicativelyconnected with the teacher end and the student end. The server end provides the first teaching content to the teacher end and the second teaching content to the student end, outputs the first input sent by the instructor to the student terminal and outputs the second input sent by the student terminal to the instructor terminal and / or other student terminal besides the student terminal. The teacher terminal receives the first teaching content sent by the server terminal and displays it. The teacher terminal receives the first input from the outside and sends the first input to the server terminal. The student terminal receives the second teaching content sent by the server terminal and displays it. The student terminal receives the second input from the server terminal and sends the second input to the server terminal. The application outputs the first input of the teacher terminal to the student terminal through the server terminal, and outputs the second input of the student terminal to the teacher terminal and / or other student terminal, so that an effective interaction mechanism is formed between the teacher terminal and the student terminal.

Description

technical field [0001] The present invention relates to but not limited to the field of virtual reality (Virtual Reality, VR) technology, and particularly relates to a teaching interaction system based on virtual reality. Background technique [0002] VR refers to a virtual environment generated by using computer technology as the core and using modern high-tech means. With the help of special input / output devices, users can obtain the same experience as the real world through vision, hearing and touch. VR technology is a comprehensive application of computer graphics, human-machine interface technology, sensor technology and artificial intelligence technology to create a realistic artificial simulation environment, and can effectively simulate the various perceptions of people in the natural environment. interactive technology. [0003] VR is currently widely used in all walks of life. For example, in the education industry, VR can be used for online teaching. However, the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B5/14G06Q50/20
CPCG06Q50/205G09B5/14
Inventor 邹剑张佳宁张道宁
Owner NOLO CO LTD