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Collaborative training method and system based on virtual reality

A technology of virtual reality and training method, applied in the field of virtual reality, can solve problems such as weak immersion and inability to realize collaborative training and learning, and achieve the effect of enhancing immersion and improving efficiency

Active Publication Date: 2019-03-05
INLIFE HANDNET CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, due to the development of communication technology, distance education has penetrated more and more into people's lives, but traditional distance education can only realize the communication between students and teachers or between students and students through video and voice, and cannot realize multi-party communication. Collaborative training and learning, and the sense of immersion is not strong

Method used

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  • Collaborative training method and system based on virtual reality
  • Collaborative training method and system based on virtual reality
  • Collaborative training method and system based on virtual reality

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Embodiment Construction

[0028] Referring to the drawings, wherein like reference numerals represent like components, the principles of the present invention are exemplified when implemented in a suitable computing environment. The following description is based on illustrated specific embodiments of the invention, which should not be construed as limiting other specific embodiments of the invention not described in detail herein.

[0029] The term "module" as used herein may be considered a software object that executes on the computing system. The different components, modules, engines and services described herein can be regarded as implementation objects on the computing system. The devices and methods herein are preferably implemented in software, and of course they can also be implemented in hardware, all of which are within the protection scope of the present invention.

[0030] see figure 1 , figure 1 It is a schematic diagram of the scene of the collaborative training method based on virtu...

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PUM

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Abstract

The invention provides a cooperative training method and system based on virtual reality. The method comprises the steps of receiving a selection instruction of a user; acquiring a corresponding three-dimensional stereoscopic image according to the selection instruction, and displaying the three-dimensional stereoscopic image on a virtual display device; acquiring the holographic image informationof at least one user; inputting the hologram image information into a three-dimensional stereoscopic image; acquiring at least one user's somatosensory information in real time, and updating the somatosensory information of at least one user in real time into a three-dimensional stereoscopic image to generate a virtual reality cooperation picture. The method of the invention obtains the corresponding three-dimensional images for display according to a virtual cooperation scene selected by a user, the hologram information of a plurality of users is inputted into a three-dimensional stereoscopic image, and the three-dimensional stereoscopic image is updated according to the somatosensory information of a plurality of users obtained in real time, thereby generating a virtual reality cooperation picture, enhancing the immersion feeling of users, and improving the realistic feeling of the scene and the efficiency of the cooperation training.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a virtual reality-based collaborative training method and system. Background technique [0002] With the development of science and technology, human-machine interface technology has become an important direction for the development of smart devices, and human-machine interface technology based on virtual reality (Virtual Reality, VR) has also emerged as the times require. The virtual reality may include visual perception, auditory perception, tactile perception, and motion perception, and even taste perception and smell perception, so that users can simulate the real environment through the above perceptions. [0003] At present, due to the development of communication technology, distance education has penetrated more and more into people's lives, but traditional distance education can only realize communication between students and teachers or between students and stud...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00G09B9/00
CPCG06F3/011G06F3/012G06F3/014G06T19/00G09B9/00G06T2219/024
Inventor 李炜孙其民
Owner INLIFE HANDNET CO LTD
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