Virtual scene adjusting method and device in game, electronic device, and storage medium
A technology of virtual scene and adjustment method, which is applied in the field of human-computer interaction and can solve the problems of easy occlusion of virtual characters.
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[0056] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.
[0057]Exemplary embodiments of the present disclosure firstly provide a method for adjusting a virtual scene in a game, which can be applied to a touch terminal capable of presenting a graphical user interface. The graphical user interface at least partially presents a virtual scene, and the virtual scene includes a certain virtual characters. Among them, the touch terminal can be an electronic device with a touch function such as a smart phone...
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