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The invention discloses a video playing method and system

A video playback and video technology, which is applied in image communication, selective content distribution, electrical components, etc., can solve the problems of high bandwidth cost of video provider CDN and the probability of freezing, so as to improve the playback experience, reduce freezing, The effect of reducing the probability of accessing the CDN

Inactive Publication Date: 2019-06-14
HUNAN HAPPLY SUNSHINE INTERACTIVE ENTERTAINMENT MEDIA CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] 1. Every time you watch a video, you need to download it from the CDN in real time, because there is a high probability of freezing due to network problems;
[0006] 2. The user's viewing time is relatively concentrated, forming a bandwidth peak, resulting in a higher CDN bandwidth fee for the video provider

Method used

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  • The invention discloses a video playing method and system
  • The invention discloses a video playing method and system

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0022] 1. The button on the video software interface actively prompts the user to download the specified video in advance, and the video selected by the user is bound to hit; the video software actively predicts and analyzes video viewing behavior: according to the user's video viewing behavior, predict which videos should be hit. For example, if you have watched multiple episodes of a TV series before, and a new episode is updated, it will be a hit. For example, if you have watched a synchronized video many times before and have not watched it, it will hit;

[0023] 2. After hitting the video according to step 1, judge whether the storage space is sufficient, and if the storage space is sufficient (the storage space is more than 5 times the size of the video file to be downloaded), hit it, otherwise it is considered that the space is insufficient and cannot affect the performance of the device;

[0024] 3. After the storage space is hit in step 2, add the video task to the do...

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PUM

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Abstract

The invention discloses a video playing method and system, and the method comprises the steps: prompting a user to download a specified video in advance, or predicting a hit video according to the video watching behavior of the user; judging whether the storage space is more than N times of the size of the video file needing to be downloaded or not, if not, considering that the space is insufficient, and repeatedly judging whether the storage space is more than N times of the size of the video file needing to be downloaded or not; if yes, adding the video task into a downloading queue, judgingwhether the current time is within CDN bandwidth peak time or not in terminal network idle time, and if not, starting downloading; whether a cached video exists locally is judged, if yes, the local video is directly played, and if not, the CDN is requested to pull the video stream. According to the invention, the probability that the CDN video needs to be requested in real time when the video isplayed can be reduced, so that the probability of jamming and playing failure is reduced, and the playing experience is improved; And the probability of accessing the CDN within the CDN bandwidth peaktime is reduced, so that the bandwidth cost is reduced.

Description

technical field [0001] The invention relates to the field of video playing, in particular to a video playing method and system. Background technique [0002] In the field of video playback, if users need to watch a video, they can download video data in real time from CDN (Content Delivery Network) through a video streaming address to play it. During the process of pulling video streams from the CDN, video playback may freeze due to network jitter or poor network quality for a long time, resulting in poor playback experience, or traffic consumption due to cellular network playback. [0003] At the same time, users have time to concentrate on using video apps, which will form a CDN bandwidth peak, resulting in higher CDN network bandwidth fees for video providers. [0004] There are following problems in prior art: [0005] 1. Every time you watch a video, you need to download it from the CDN in real time, because there is a high probability of freezing due to network probl...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/262H04N21/238H04N21/442H04N21/466
Inventor 严斌
Owner HUNAN HAPPLY SUNSHINE INTERACTIVE ENTERTAINMENT MEDIA CO LTD