Method and device for improving real-time rendering interaction fluency and electronic device
A real-time rendering and fluency technology, applied in the field of 3D architectural graphics rendering, can solve problems such as scene flickering, achieve the effects of reducing rendering time, reducing system computing and display resource consumption, and smooth interaction effects
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[0027] In order to facilitate those skilled in the art to understand and implement the present invention, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. It should be understood that the described embodiments are only used to explain the present invention and not to limit the present invention.
[0028] In large-scale scene rendering, the main body of the scene usually remains unchanged, while the local scene under interactive editing will continue to change. In order to ensure the fluency of interaction and avoid scene flickering, the embodiment of the present invention provides a method for improving the fluency of real-time rendering interaction, see figure 1 , including the following steps:
[0029] S1. Divide the 3D scene to be rendered into static and dynamic parts. The dynamic part is a local scene for interactive editing, and the static part is a scene other than the local sc...
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