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A method, device and control device for predicting the outcome of a team battle

A team battle, winning and losing technology, applied in the computer field, can solve the problems of game failure, inability to accurately grasp the timing of team battle initiation, etc., and achieve the effect of improving the final winning probability

Active Publication Date: 2021-07-30
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, for most game players, it is impossible to accurately grasp the timing of launching a team battle, for example, not actively initiate a team battle or give up a team battle when they have an advantage in a team battle, or when they do not have an advantage in a team battle Blindly initiate team battles, which may lead to the failure of the entire game

Method used

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  • A method, device and control device for predicting the outcome of a team battle
  • A method, device and control device for predicting the outcome of a team battle
  • A method, device and control device for predicting the outcome of a team battle

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Embodiment Construction

[0045] In order to make the purpose, technical solutions and advantages of the application clearer, the technical solutions in the embodiments of the application will be clearly and completely described below in conjunction with the drawings in the embodiments of the application. Obviously, the described embodiments are only It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention. In the case of no conflict, the embodiments and the features in the embodiments of the present invention can be combined arbitrarily with each other. Also, although a logical order is shown in the flowcharts, in some cases the steps shown or described may be performed in an order different from that shown or described herein.

[0046] The terms "first" and "second" in th...

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Abstract

The invention discloses a method, device and control equipment for predicting team battles, which belong to the field of computer technology and are used for predicting team battles before team battles start, and then provide users with early warnings of team battles. The method includes: when the target object is in a team battle confrontation scene, obtaining the individual state data of each object in the team battle confrontation scene, and obtaining the environment description data of the team battle confrontation scene; The status data and the environment description data, based on the pre-trained team battle prediction model, obtain the team battle prediction result of the target object in the team battle confrontation scene; wherein, the team battle The negative prediction model is trained according to a plurality of team battle training samples marked with team battle results; output team battle warning information, wherein the team battle warning information is generated according to the team battle prediction results.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a method, device and control equipment for predicting the outcome of a team battle. Background technique [0002] With the rapid development of computer technology and Internet technology, a large number of game applications have appeared on mobile terminals. For some combat games, team battles are a relatively important game scene in such games. The success or failure of a team battle can even directly determine the outcome of the entire game, so the timing of launching a team battle is very important. [0003] However, for most game players, it is impossible to accurately grasp the timing of launching a team battle, for example, not actively initiate a team battle or give up a team battle when they have an advantage in a team battle, or when they do not have an advantage in a team battle But blindly launching a team battle may lead to the failure of the entire game. [0004...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F30/20G06K9/62H04L29/06A63F13/58
CPCA63F13/58A63F2300/64H04L67/131G06F30/20G06F18/214
Inventor 赵斌文赵小文钱祥山
Owner TENCENT TECH (SHENZHEN) CO LTD
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