Kinesthetic feedback to virtual and augmented reality controllers
An augmented reality, controller technology, applied in instruments, motion accessories, input/output process of data processing, etc., can solve problems such as lack of providing kinesthetic feedback
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[0016] Reference will now be made in detail to various and alternative exemplary embodiments and drawings. Each example is provided by way of explanation, not limitation. Modifications and changes will be apparent to those skilled in the art. For example, features illustrated or described as part of one embodiment can be used on another embodiment to yield a still further embodiment. Thus, it is intended that the present disclosure cover modifications and variations that come within the scope of the appended claims and their equivalents.
[0017] Illustrative example of a device for kinesthetic haptic feedback to a VR controller
[0018] One illustrative embodiment is a gaming system that includes a pair of VR controllers in communication with the gaming system. VR controllers allow users to interact with a virtual environment and objects within that environment. In use, the user holds their hands in a natural position. Accordingly, such controllers are typically separa...
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