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High-simulation personal-attending type three-screen somatosensory racing car

A screen body-sensing and display technology, applied in the field of motion-sensing racing, can solve the problems of not being realistic enough and not satisfying the player's immersive feeling, and achieve the effects of realistic games, easy driving assistance, and improved driving pleasure

Pending Publication Date: 2020-04-03
拓普虚拟现实技术研究院(江苏)有限公司 +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Even so, the existing somatosensory racing games are still not realistic enough in the process of using them. Players drive through three screens in front of the players. There are still some deficiencies in the scene, sound, touch and collision, which cannot meet the needs of the players. The feeling of its place

Method used

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  • High-simulation personal-attending type three-screen somatosensory racing car
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  • High-simulation personal-attending type three-screen somatosensory racing car

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Embodiment Construction

[0024] In order to enable those skilled in the art to better understand the technical solutions in the present invention, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described The embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0025] In each drawing of the present invention, for convenience of illustration, some dimensions of structures or parts are exaggerated relative to other structures or parts, and therefore, are only used to illustrate the basic structure of the subject matter of the present invention.

[0026] Terms used herein, such as "left", "right"...

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Abstract

The invention discloses a high-simulation personal-attending type three-screen somatosensory racing car. The racing car comprises a base, a cockpit is connected to the base, a display screen is connected to the cockpit, a sound hole is formed in the display screen, a driving device is arranged in the cockpit, the driving device comprises a driving platform, a steering wheel is connected to the driving platform, and a light device is arranged in the cockpit and arranged on the upper side of the driving device; according to the high-simulation personal-attending type three-screen somatosensory racing car, a player can personally experience the fun of driving the racing car, the player can be merged into a game, the most realistic feeling is provided for the player, the player can easily simulate a real driving scene in the racing car through the arrangement of the cockpit, and the driving fun of the player is improved; through the arrangement of the scene system, the sound effect system,the light system, the collision system and the touch system, players can be easily and quickly merged into games, the games are more vivid, and the use effect of the players is better; through the arrangement of an auxiliary system, a player can easily assist in driving, and the safety awareness of driving is improved.

Description

technical field [0001] The invention relates to the technical field of somatosensory racing cars, in particular to a high-simulation personal three-screen somatosensory racing car. Background technique [0002] Somatosensory games are video games that use the body to feel. Breaking through the previous operation method of simply inputting with handle buttons, somatosensory games are a new type of electronic games that are performed (operated) through changes in body movements. Somatosensory games are human-computer interaction through the Internet operation platform. Online players can conduct online interaction, competitive sports, and aggregate physical fitness sports. At the same time, they can join WII, XBOX similar game items, and directly use the body to complete the game without a handle. , that is, video recognition technology, relies on cameras to capture player movements in three-dimensional space. [0003] Among them, in the somatosensory racing game, the player...

Claims

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Application Information

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IPC IPC(8): A63F13/24A63F13/28A63F13/285A63F13/52A63F13/54A63F13/803
CPCA63F13/24A63F13/28A63F13/285A63F13/52A63F13/54A63F13/803A63F2300/1062A63F2300/1037A63F2300/302A63F2300/6081A63F2300/8017
Inventor 颜小龙许成龙甄文畅任思维
Owner 拓普虚拟现实技术研究院(江苏)有限公司