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A console implementation method and terminal based on unity engine

An implementation method and console technology, applied in the direction of comprehensive factory control, instrumentation, visual/graphic programming, etc., can solve problems such as low operating efficiency, Unity engine does not have the ability to create a console, complexity, etc., to improve efficiency, facilitate control or Debugging programs, avoiding overly complex effects

Active Publication Date: 2022-06-07
福建省天奕网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] During the development process of the Unity engine or the use of the software developed by the Unity engine, the user needs to use a large number of instructions and parameters to control or debug the program in some cases. The operation is often more complicated and the operation efficiency is low. The console is a more effective operation method in this case, but the Unity engine itself does not have the function of creating a console.

Method used

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  • A console implementation method and terminal based on unity engine
  • A console implementation method and terminal based on unity engine
  • A console implementation method and terminal based on unity engine

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0069] Please refer to Figure 1 , a console implementation method based on the Unity engine, including steps:

[0070] Receive the reference to the interface instance set after the interactive interface is created;

[0071]Wherein, the interactive interface may be developed and created based on the native UI or UGUI and other UI components, the user enters instructions through the interactive interface, and the feedback results of the instructions can be displayed on the interactive interface; The developer may customize the interactive interface, the control script of the interactive interface needs to be inherited from IConsoleView, the interactive interface provides instruction input and result output methods;

[0072] Specifically, the control module of the console manages the instance reference of the interactive interface, receives the interactive interface instance reference passed when the control module is initialized.

[0073] Filter out all command classes and instantia...

Embodiment 2

[0089] Please refer to Figure 3 , the method described in Example 1 is applied to specific examples:

[0090] A console implementation based on the Unity engine, consisting of steps:

[0091] Receive the interactive interface instance reference set after creating the interactive interface ConsoleView;

[0092] Wherein, the interactive interface may be developed and created based on the native UI or UGUI and other UI components, the user enters instructions through the interactive interface, and the feedback results of the instructions can be displayed on the interactive interface; The developer may customize the interactive interface, the control script of the interactive interface needs to be inherited from IConsoleView, the interactive interface provides instruction input GetCommand() and the result output method AppendLine (line: string), the input of the instruction is a string;

[0093] Specifically, the control module Of the console Controlscontroller manages the instance re...

Embodiment 3

[0111] Please refer to Figure 2 , a unity engine-based console implementation terminal 1, comprising memory 2, processor 3 and stored on memory 2 and may run on the processor 3 computer program, the processor 3 implements the various steps in example I when executing the computer program.

[0112] In summary, the present invention provides a unity engine-based console implementation method and terminal, receiving instructions entered through the interactive interface, parsing the instructions as a command part and a parameter part, finding the corresponding command instance according to the command portion, by matching the command characters to the command corresponding to the command instance, can accurately find the command instance corresponding to each instruction, improve the accuracy, and the matching process is convenient and fast, The parameters are passed to the command instance to execute the command corresponding to the instruction, the command corresponding to the inst...

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PUM

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Abstract

The invention discloses a console implementation method based on a Unity engine and a terminal, which receives an instruction input through an interactive interface, parses the instruction into a command part and a parameter part, finds a corresponding command instance according to the command part, and converts the The parameter part is passed to the command instance to execute the command corresponding to the command. The command corresponding to the command can execute a specific software service. When the number of commands is large, the problems of too complicated graphical interface and low operation efficiency are avoided. It is convenient for users to control or debug programs and improve efficiency.

Description

Technical field [0001] The present invention relates to the unity engine development technology field, in particular to a unity engine-based console implementation method and terminal. Background [0002] In the Unity engine development process or in the unity engine development of the software in the use of the process, users in some cases need to use a large number of instructions and parameters for program control or debugging, at this time, if you use a graphical interface to operate, often more complex, and inefficient operation, the console in this case is a more effective way of operation, but the Unity engine itself does not have the function of creating a console. Contents of the Invention [0003] The technical problem to be solved in the present invention is: to provide a unity engine-based console implementation method and terminal, can be convenient for the user to operate. [0004] In order to solve the above technical problems, the technical solution employed in t...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F8/34G06F8/41
CPCG06F8/427G06F8/34Y02P90/02
Inventor 刘德建吴逸云林琛
Owner 福建省天奕网络科技有限公司
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