Virtual footprint generation method, device and equipment
A technology of footprints and feet, which is applied in the field of virtual footprint generation, can solve the problems of low accuracy and efficiency of virtual footprints, and achieve the effect of improving generation efficiency and accuracy
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[0073] The subject matter of the invention will now be discussed with reference to several exemplary embodiments. It should be understood that these embodiments are discussed only to enable those of ordinary skill in the art to better understand and thus implement the content of the present invention, and do not imply any limitation to the scope of the present invention.
[0074] As used herein, the term "comprising" and variations thereof are to be read as open-ended terms meaning "including but not limited to". The term "based on" is to be read as "based at least in part on". The terms "one embodiment" and "an embodiment" are to be read as "at least one embodiment." The term "another embodiment" is to be read as "at least one other embodiment".
[0075] In the game application scene, the object model in the game and 3D animation, the foot of the object model often produces a virtual footprint effect after stepping on the ground. In order to integrate the object model into ...
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