Modeling method and extreme sports method and system based on Quest head-mounted display
A modeling method and extreme sports technology, applied in the field of sports, can solve problems such as poor player experience, inability to mobilize players' emotions, and lack of models for simulating game scenes
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Embodiment 1
[0058] This technical solution proposes a deep integration of indoor sports and Quest all-in-one machine, including not limited to the combination of quest space positioning and indoors, adapting and developing indoor game scenes, gameplay, and operation processes in the Quest headset.
[0059] as attached figure 1 As shown, the first aspect of the present invention is to provide a modeling method based on Quest head display, comprising the following steps:
[0060] S1. Gathering game scene images;
[0061] This technology aligns the spatial relationship between the ready-to-experience position in the game scene and the ready-to-experience position in the actual environment, and uses the Quest head-mounted display space positioning method (Inside-out tracking positioning) to establish this one-to-one scene relationship, the actual model and the game scene One-to-one correspondence between models.
[0062] To transmit the game scene picture of the game terminal device to the Qu...
Embodiment 2
[0116] as attached image 3 as stated in the attached figure 2 The steps for using the Quest headset to experience the game in the area model on the left side of the center.
[0117] The second aspect of the present invention is to provide a Quest headset-based extreme sports experience method, including the following steps:
[0118] The first step is to start the Quest headset;
[0119] The second step is to use the Quest head-mounted display to detect whether the positioning space matrix is normal; if it is normal, enter the experience preparation area;
[0120] The third step is to run the game and enter the experience drop zone based on the Quest headset.
[0121] Preferably, in the second step, said utilizing the Quest head-mounted display to detect whether said positioning space matrix is normal also includes:
[0122] If it is not normal, use the Quest head-mounted display to perform spatial calibration;
[0123] After the calibration is completed, enter the e...
Embodiment 3
[0128] Based on the modeling method based on the Quest head-mounted display proposed by this technology, and the extreme sports experience method based on the Quest head-mounted display, this embodiment proposes an extreme sports experience system based on the Quest head-mounted display, which is established by combining the Quest head-mounted display and Embodiment 1 The experience preparation area and the experience drop area provide a Quest head-mounted display-based extreme sports experience system, and the specific operation of the Quest head-mounted display-based extreme sports experience system is as described in Embodiments 1 and 2.
[0129] The third aspect of the present invention is to provide a Quest head-mounted display-based extreme sports experience system, including:
[0130] Game terminal: used to run the game and feed back the game scene to the Quest headset;
[0131] Quest head-mounted display: used to establish and detect the positioning space matrix based ...
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