A multi-agent based real-time strategy game playing method
A multi-agent and game technology, applied in the field of multi-agent games, reinforcement learning, and human-machine confrontation, can solve problems such as search decision degradation and shallow search depth, and achieve better decision-making effects
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[0072] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present invention. Rather, they are merely examples of apparatuses and methods consistent with aspects of the invention as recited in the appended claims.
[0073] The UCT search algorithm is suitable for continuous real-time strategy games, and can give action feedback to multiple agents in a continuous space. However, the UCT search algorithm has a fixed exploration ratio in search decisions and cannot adapt to changes in real-time scenes.
[0074] In some embodiments, in the small-scale game scene, in the multi-agent-based real-time strategy game...
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