Game carrier auxiliary control method and device and computer readable storage medium
An auxiliary control and game technology, applied in the field of mobile communication, can solve problems such as increasing game difficulty, increasing user operation requirements, unsatisfactory game effects, etc., to achieve the effect of improving game experience
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Embodiment 1
[0071] image 3 It is a flow chart of the first embodiment of the game vehicle auxiliary control method of the present invention. A game vehicle auxiliary control method, the method comprising:
[0072] S1. Identify the orientation indication area in the game interface, and accept designation of a target area in the orientation indication area.
[0073] S2. Using the specified target area as a driving destination of the game vehicle, and acquiring an angular relationship between the game vehicle and the driving destination in real time.
[0074] S3. Obtain the driving orientation of the game vehicle in the current driving state according to the angular relationship, and detect whether the game vehicle encounters an obstacle while driving along the driving orientation.
[0075] S4. If encountering the obstacle, control the game vehicle to avoid the obstacle within the preset departure distance and / or preset departure time, and adjust to the driving direction to continue drivi...
Embodiment 2
[0082] Figure 4 It is a flow chart of the second embodiment of the game vehicle auxiliary control method of the present invention. Based on the above embodiment, the identification of the orientation indication area in the game interface, and accepting the designation of a target area in the orientation indication area includes:
[0083] S11. Detect the game operation requirements corresponding to the game interface.
[0084] S12. If the game operation requirements include both game vehicle driving requirements and game character control requirements, display an auxiliary control icon in a free area of the game interface.
[0085] Optionally, in this embodiment, during the game, the game operation requirement corresponding to the game interface is detected. Specifically, determine the operation areas in the game interface, and identify the operation objects corresponding to each operation area. If the operation objects include game vehicles and game characters at the same ...
Embodiment 3
[0089] Figure 5 It is a flow chart of the third embodiment of the game vehicle auxiliary control method of the present invention. Based on the above embodiment, the identification of the orientation indication area in the game interface, and accepting the designation of a target area in the orientation indication area, further includes :
[0090] S13. Receive a first touch instruction of the auxiliary control icon.
[0091] S14. Identify the orientation indication area in the game interface according to the first touch instruction.
[0092] Optionally, in this embodiment, a first touch instruction of the auxiliary control icon is received. Wherein, the first touch command is used to start the auxiliary control scheme of the game vehicle related to the destination setting.
[0093] Optionally, in this embodiment, a second touch instruction of the auxiliary control icon may also be received. Wherein, the second touch command is used to start a random auxiliary control schem...
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