GPU-based high-efficiency video encoder and GPU-based high-efficiency video encoding method
A high-efficiency video coding, the only technology, applied in the field of GPU-based high-efficiency video coding, can solve the problems of high computational complexity and time-consuming, and achieve the effect of accelerating the ME process and avoiding redundant branches
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[0037] For HEVC encoders, the complexity of ME is highly related to the number of reference frames, the number of search points and the cost calculation per PU. For a CTU, the complexity of ME can be defined as follows:
[0038]
[0039] N Ref is the reference coefficient of each PU, N PO Denotes the average search point in each reference frame, CPO(W i ,H i ) The complexity of the cost calculation PU i There is a specific motion vector where W i and H i Respectively represent PU i width and height.
[0040] Similar to H.264 / AVC, HEVC adopts a multi-reference frame motion compensation strategy. With this approach, significant coding performance improvements can be obtained for videos with strong motion activity at the cost of greatly increased computational complexity. Per PU, NRef is 4 in low-latency test configuration in common test condition (Ctc) of HEVC, so ME will be executed on 4 frames and introduce triple ME complexity to ME process on a single frame.
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