Method for realizing movable environment based on unity ML plug-in
A technology of mobile environment and implementation method, applied in image data processing, instruments, computing models, etc., can solve problems such as poor authenticity and small randomness
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0025] The technical solutions of the present invention will be further described below in conjunction with the accompanying drawings and embodiments.
[0026] An implementation method of a mobile environment based on unity ML plug-in described in the present invention, refer to figure 1 , including the following steps:
[0027] Step 1, refer to figure 2 , build a training scene, including:
[0028] Using the free Windridge City resource pack provided by Unity's official resource store, build a combination layout including roads, lane lines, roadside rails and other element models, and import other vehicles through the Vehicle Tools resource pack.
[0029] Step 2, create an agent, including:
[0030] The agent is the vehicle, and virtual sensors need to be created: position sensors, obstacle sensors. The position sensor directly adopts the transform variable of the unity object to realize the positioning of the vehicle in the virtual map. The obstacle sensor is realized b...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 

