Graphical building block programming method based on FGUI and terminal
A programming method and graphical technology, applied in the field of graphical programming
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Embodiment 1
[0066] Please refer to figure 1 , Embodiment 1 of the present invention is:
[0067] A graphical building block programming method and terminal based on FGUI, comprising steps:
[0068] S1. Use the FGUI editor to generate building blocks in Unity, and configure the logic semantics used in programming into the building blocks;
[0069] S2. Classifying and configuring the building blocks into the building block management list;
[0070] S3. Obtain the building blocks dragged from the building block management list to the operation area, and detect the interactive operation between the building blocks in the operation area. The interactive operation includes splicing and embedding between the building blocks;
[0071] S4. Transform the logical semantics corresponding to the building blocks in the operation area and the interactive operations between them into executable codes.
[0072] That is to say, in this embodiment, the FGUI editor is used in the Unity engine to develop b...
Embodiment 2
[0073] Please refer to Figure 1 to Figure 5 , the second embodiment of the present invention is:
[0074] A graphical building block programming method based on FGUI, on the basis of the first embodiment above, in this embodiment, step S1 specifically includes the following steps:
[0075] S11. In the FGUI editor, the basic block is decomposed into vacancies in multiple horizontal rows or vertical columns.
[0076] S12. Mount the basic controls for the vacant space. The basic controls include text, input boxes, drop-down boxes, operator buttons, judgment boxes, and splicing container boxes of various shapes.
[0077] S13. Use the GLoader control to load image resources of different shapes for the slots, assemble the slots of different shapes horizontally or vertically, and stretch them according to preset scaling rules.
[0078] S14. The assembled and stretched building blocks finally form different types of building blocks through overall shape adaptation;
[0079] Among ...
Embodiment 3
[0104] Please refer to Image 6 , Embodiment three of the present invention is:
[0105] A FGUI-based graphical building block programming terminal 1, including a memory 2, a processor 3, and a computer program stored in the memory 2 and operable on the processor 3, the processor 3 implements the first embodiment above when executing the computer program Or the steps in the FGUI-based graphical building block programming method in the second embodiment.
[0106] To sum up, the present invention provides a FGUI-based graphical building block programming method and terminal. By using the FGUI editor in the Unity engine to develop the building blocks, the common semantics of programming are configured into the building blocks. At the same time, through the building blocks The management list classifies different types of building blocks, and finally converts the logical semantics corresponding to the building blocks built in the operation area and the connections between them in...
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