Multi-stride packet payload mapping for robust transmission of data
A stride, data technology, applied in the field of multi-stride packet payload mapping, which can solve problems such as large protocol overhead, increased delay, and no active mechanism to retransmit data.
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[0030] When considered from the perspective of real-time data transmission, UDP is the preferred transport layer protocol due to its lack of overhead and / or low latency constraints. However, the lack of retransmission brings stability and reliability issues. In general, it is acceptable that some loss occurs when using UDP (hence the pops that appear in the audio or the glitches that appear in the video). The packet frame mapping scheme described herein can provide a means of recovering some of these lost data.
[0031] Packet frame mapping provides a way to allocate redundant data to allow recovery from data loss when using UDP. Other methods exist to achieve this type of recovery (such as forward error correction, etc.), but the packet frame map can use a different way to distribute and order its redundant data, which can provide advantages over existing systems. For example, a system implementing packet-frame mapping for transmitting framed data may be more robust to long...
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