Quaternary tree lattice motion compensation method using avaricious algorithm based on object and segement method therein
A technology of motion compensation and greedy algorithm, applied in the field of motion compensation, can solve problems such as not directly considering the transmission rate distortion characteristics
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[0019] The present invention is concerned with a relatively new low-transmission-rate high-compression coding technique, and a motion-based image coding technique adopted by MPEG-4 and MPEG-7 for content-based multimedia applications. compensation law. In particular, in order to achieve object-based moving picture coding, the present invention broadly defines a motion compensation method using a quadtree lattice structure, which is effective for moving pictures including complex or partial motion. In the present invention, the transmission rate-distortion characteristic is improved due to the use of a greedy algorithm.
[0020] image 3 It is a scheme view of the object-based quadtree grid structure of the present invention. The object-based quadtree grid structure of the present invention defines the same control points CP (control points) and boundary vertices BV (bound vertices) as the prior art, and also defines the following items, so as to be applied to object-based mo...
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