Game system automatic generation method and its device
A game system and automatic generation technology, applied in the field of automatic generation method and device of game system, can solve the problems of few changes, lack of attractiveness, single composition and control, etc.
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[0062] Game system automatic generation method of the present invention is made up of following several parts:
[0063] Module library 4: Divide the factors that make up the game system into types, and call them modules, which can include character modules, environment modules, task modules, clue modules, etc., and put them into the module library. These modules in the module library 4 are classified according to the attributes and behaviors of users required for access, and each character, environment, and task module itself has its own attributes and behaviors. In terms of major functions, the modules in the module library 4 are divided into two types: ordinary modules and key modules. The key modules correspond to the key points on the main line of story development, and the ordinary modules correspond to other parts. Reasonable combination between the module and the clue module, when building modules, they maintain certain constraints, that is to say, each module is indepe...
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