Educational board game

a technology for educational games and board games, applied in the field of board games, can solve the problem that none of these games are based on real life situations

Inactive Publication Date: 2005-09-29
FOREMAN KATHY MARIE
View PDF18 Cites 5 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, none of these games are based upon real life situations.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Educational board game
  • Educational board game
  • Educational board game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0012] The board game in accordance with the present invention is an educational board game and is configured to educate players with respect to religious subject matter based upon real life experiences. The educational board game in accordance with the present invention includes a game board, as illustrated in FIG. 1, a deck of prayer cards, as illustrated in FIGS. 2A and 2B, and a deck of evangelism cards as illustrated in FIGS. 3A and 3B. A conventional spinner may be provided on the game board as illustrated in FIG. 1. Alternatively one or more dice may be used to advance players along the game spaces on the game board. The game also includes a timer, game pieces, for example, angel wing tokens, game money and Bible (not shown).

[0013] Referring to FIG. 1, the game board, generally identified with the reference 20, is a generally rectangular game board having a number of game spaces, generally identified with the reference number 22. As shown, the game spaces 22 are provided alo...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The present invention relates to a educational board game and in particular to an educational board game which teaches religious subject matter based upon real life situations. The board game includes a game board, a plurality of games pieces, game money, a deck of prayer cards, a deck of evangelism cards, a Bible, a timer and a spindle or dice. The game board is divided into a number of game spaces. The game spaces include three categories of real life situations. Category 1 situations require players landing on those game spaces to draw a prayer card. The prayer cards require one of the other players to pray for the current player. Category 2 game spaces require the player to draw an evangelism card. The evangelism card requires another player to encourage the current player. Category 3 game spaces allow the player to draw either a prayer or an evangelism card. The first player to reach salvation which is the end game space wins. Since all of the games spaces are based on real life situations, players are educated to seek assistance and prayer from other players for different real life situations.

Description

BACKGROUND OF THE INVENTION [0001] 1. Field of the Invention [0002] The present invention relates to a board game and more particularly to an educational board game designed to educate players about religious subject matter based upon real life situations. [0003] 2. Description of the Prior Art [0004] Board games are generally known in the art. Examples of such board games are disclosed in U.S. Pat. Nos. 6,488,283; 6,481,714; 6,454,264; 6,454,263. Such board games are known to be either recreational or educational. For example, the Monopoly® game is a well-known recreational board game. Educational board games are also known. For example, U.S. Pat. No. 6,454,263 discloses a board game which educates players on nutrition. Still other educational board games are known for educating players on religious subject matter. Examples of educational religious board games are disclosed in U.S. Pat. Nos. 5,295,834 and 5,224,862. These games educate players with respect to the Bible. However, no...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00
CPCA63F2003/0011A63F3/001
Inventor FOREMAN, KATHY MARIE
Owner FOREMAN KATHY MARIE
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products