Systems and methods for utilizing anchor graphs in mixed reality environments
a technology of anchor graphs and mixed reality, applied in the field of systems and methods for utilizing anchor graphs in mixed reality environments, can solve the problems of network performance problems, memory and processor intensive sharing slam coordinate systems with large mixed-reality worldspaces, etc., and achieve the effect of efficient utilization of network bandwidth and device storag
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[0023]Disclosed embodiments include systems, methods, and apparatuses that are configured to optimize the sharing of SLAM coordinate systems. In particular, disclosed embodiments improve network bandwidth consumption between different portions of a mixed-reality system. Additionally, disclosed embodiments dramatically reduce the amount of storage required to utilize shared SLAM coordinate systems.
[0024]Some disclosed embodiments provide significant technical improvements to the field of mixed-reality computer systems for sharing coordinate systems and for referencing objects within a mixed-reality environment. The disclosed systems are capable of providing significant reductions in the quantity of data that must be transmitted and stored for enabling the shared use of a mixed-reality environment. For instance, rather than storing and transmitting a complete mapping of all elements in the shared environment to all systems, it is possible to transmit and share only relevant data that ...
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