System and method for constructing multiple base stations and multiple user simulating scenes
A technology of simulation scenarios and construction methods, applied in the field of construction systems for multi-base station multi-user simulation scenarios, can solve the problems of complex data setting and a lot of understanding work, inability to set and support multiple protocol features, etc., to achieve strong ease of use , Strong flexibility, clear interface definition effect
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0040] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments.
[0041] refer to figure 1 , the multi-base station multi-user simulation scene construction system of the present invention includes a base station entity maintenance module, a user entity maintenance module, a scene initialization module, a scene update module, a link sampling module and a physical channel module. The functions of the above-mentioned modules in the system will be described respectively below.
[0042] The base station entity maintenance module is used to maintain the base station entity in the simulation environment. Said maintenance includes creating, modifying, deleting, querying and other related operations. The so-called base station entity refers to the recording entity of the information of the base station in the simulation scene, and the information recorded by the recording entity includes physical information and fu...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 