Ball-firing simulating device
A technology of live ammunition shooting and ring counting, which is applied in the direction of weapon accessories, offensive equipment, training and matching parts, etc., and can solve the problem of expensive products
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Embodiment 1
[0014] Embodiment 1. A simulated live ammunition shooting device, consisting of a simulated launch system A1, an optoelectronic target system A2, a voice report A3 of the number of rings hit in real time, a display A4 of the number of rings hit in real time, an accumulated shooting number display A5, and an accumulated number of hit rings displayed A6 composition.
Embodiment 2
[0015] Embodiment 2. A simulated live ammunition shooting device, wherein: the simulated electron gun is aimed at the optoelectronic target, and the light spot is emitted after the trigger is pulled. If the light spot hits a certain position of the target, the number of hit rings will be displayed, and a crisp sound will be produced at the same time. sound, real-time hit ring number voice report, using this system, can be done indoors. All the other are with embodiment 1.
[0016] When aiming and shooting the chest ring target with a simulated gun, when the trigger is pulled (that is, the switch S1 is pressed), the single-chip microcomputer scans the data of the chest ring target sensor in 7 milliseconds, and when the corresponding data line is low, it is hit Ring number and lock the instant shooting result, at the same time: real-time hit ring number voice report; real-time hit ring number display and lock until the next shooting starts; cumulative shooting number display (ad...
Embodiment 3
[0018] Embodiment 3, a kind of simulated live ammunition shooting device, wherein: the working method of this device is as follows:
[0019] (1) The laser firing system is composed of D1, Q1, R1, and S1. When the switch S1 is pressed, Q1 is turned on, and the laser emitting diode emits the laser beam. At the same time, the low level is sent to the P10 port of the microcontroller (1 # foot).
[0020] (2) The total number of shooting rounds is preset with buttons S2, S3, and S5. Press S2 to send the low level to the P15 port of the microcontroller (6 # foot), preset the total number of shooting bullets plus one; press S3, and send the low level to the P16 port of the single chip microcomputer (7 # foot), the preset number of shooting bullets is reduced by one; press S5, and the low level is sent to the P17 port of the single chip microcomputer (8 # Foot), so that the single-chip microcomputer enters the shooting preparation, otherwise pulling the trigger of the gun is invalid...
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