Device, system, and method of educational content generation

A content, pedagogical technology applied in the field of e-learning, which can solve problems such as not using computers

Inactive Publication Date: 2012-09-26
TIME TO KNOW LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0005] On the contrary, many teachers do

Method used

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  • Device, system, and method of educational content generation
  • Device, system, and method of educational content generation
  • Device, system, and method of educational content generation

Examples

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Embodiment Construction

[0040] In the following detailed description, numerous specific details are set forth in order to provide a thorough understanding of some embodiments. However, one of ordinary skill in the art will recognize that some embodiments may be practiced without these specific details. In other instances, well-known methods, procedures, components, units and / or circuits have not been described in detail so as not to obscure the discussion.

[0041] Some embodiments may include systems for educational content generation (CG); such as a set of CG tools (CGT) for educational content developers, a set of tools for users with editing rights (such as teachers), a set of tools for A set of tools for content construction during publishing of imported content and an automation module for adaptive CG. The system can also include, for example, managing parts to manage the workflow of CG, including: "working" storage of "building blocks" (templates, layouts), and an asset warehouse; for users t...

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Abstract

A system and method of generating digital educational content comprises (a) creating a digital learning object by receiving user selection of a template from a repository, the template representing a composition of one or more digital educational content elements within a screen, receiving user selection of a layout from a repository, the layout representing an on-screen arrangement of one or more educational content elements within said screen, receiving user input of data for said template, receiving user input of parameters for said template, inserting the user input of data into said template, inserting the user input of parameters into said template, receiving user input of metadata for said template, (b) applying said layout to said template containing said user input of data and (ii) said user input of parameters and (iii) said user input of meta-data, (c); storing said digital learning object in a repository of digital learning objects.

Description

[0001] Prior Application Data [0002] This patent application claims priority and benefit to U.S. Provisional Patent Application No. 61 / 272,365, filed September 17, 2009, entitled "Device, System, and Method of Educational Content Generation," which is hereby incorporated by reference in its entirety incorporated into this article. technical field [0003] Some embodiments relate to the field of e-learning. Background technique [0004] Many professionals and service providers utilize computers in their daily work. For example, engineers, programmers, lawyers, accountants, bankers, architects, doctors, and various other professionals use computers several hours a day. [0005] In contrast, many teachers do not use computers in their daily teaching. In many schools, teachers use a "chalk and talk" teaching method, in which teachers convey information to students by speaking to them and writing on a blackboard. Contents of the invention [0006] Some embodiments include...

Claims

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Application Information

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IPC IPC(8): G06Q50/20
CPCG09B7/02
Inventor M·加尔M·亨德尔
Owner TIME TO KNOW LTD
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