Loading method for texture picture as well as display terminal, server and system
A display terminal and picture loading technology, applied in the parts of TV system, image communication, color TV, etc., can solve the problems of CPU suspended animation, subtitle playback is not smooth, subtitle broadcast is stuck, etc., to ensure real-time performance , smooth picture playback, avoid the effect of CPU suspended animation
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Embodiment 1
[0028] like figure 1 As shown, this embodiment provides a multi-terminal synchronous display method, which includes:
[0029] 101. The display terminal obtains the first texture picture, the playing time point of the first texture picture, and the second texture picture and the playing time point of the second texture picture, and the playing time point of the second texture picture is at the After the playback time point of the first texture picture.
[0030] 102. Before the playing time point of the first texture picture, the display terminal loads the obtained first texture picture into a video memory of the display terminal.
[0031] 103. Before the playback time point of the second texture picture, after loading the first texture picture, and when the graphics processor GPU of the display terminal has free resources, the display terminal will obtain the second texture picture The second texture picture is loaded into the video memory of the display terminal.
[0032] I...
Embodiment 2
[0034] like figure 2 As shown, this embodiment provides a multi-terminal synchronous display method, which includes:
[0035] 201. The display terminal obtains the first texture picture, the playing time point of the first texture picture, and the second texture picture and the playing time point of the second texture picture, and the playing time point of the second texture picture is at the After the playback time point of the first texture picture.
[0036] 202. If the interval between the playing time point of the first texture picture and the current time point is less than the preset loading time, the display terminal will obtain the first texture picture before the playing time point of the first texture picture. The texture picture is loaded into the video memory of the display terminal.
[0037] 203. If the interval between the playing time point of the second texture picture and the current time point is longer than the preset loading time, the display terminal is...
Embodiment 4
[0048] like Figure 4 As shown, this embodiment provides another display terminal, which includes an acquiring unit 401 and a processing unit 402 . The acquiring unit 401 is configured to acquire the first texture picture, the playing time point of the first texture picture, the second texture picture and the playing time point of the second texture picture, and the playing time point of the second texture picture is at the After the playback time point of the first texture picture, and transmit the first texture picture, the playback time point of the first texture picture, the second texture picture and the playback time point of the second texture picture to A processing unit 402; the processing unit 402 is configured to receive the first texture picture, the playing time point of the first texture picture, the second texture picture and the playing of the second texture picture transmitted by the acquiring unit 401 time point, before the playing time point of the first te...
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