Speed-optimized map way-finding algorithm
A pathfinding algorithm and speed technology, applied in the directions of maps/plans/charts, instruments, educational appliances, etc., can solve the problems of reducing pathfinding efficiency, high time cost, large delay, etc., to simplify the search space, reduce the storage space, The effect of increasing the pathfinding speed
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[0015] The speed optimization of the map pathfinding algorithm optimizes the search space of the A* algorithm, and the steps are as follows:
[0016] 1) According to the scene structure, place a waypoint on the convex corner of the collision;
[0017] 2) Use the offline method to simulate the movement of the protagonist, test whether all the waypoints can be reached directly, and generate a grid of visible points;
[0018] 3) When the character finds its way from one point to another, it must first convert the character's pathfinding to the pathfinding of the visible point; calculate the visibility of the pathfinding starting point, destination, and all visible points;
[0019] 4) After determining the visible points of the starting point, perform A* pathfinding on the visible points to determine the final pathfinding path.
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