Anti-aliasing method for film post-synthesis
A post-synthesis and anti-aliasing technology, applied in image data processing, 3D image processing, instruments, etc., can solve problems such as aliasing and low resolution, and achieve the effect of reducing aliasing distortion
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Publication Date
- 2015-11-25
- Estimated Expiration
- Not applicable · inactive patent
Smart Images
Figure 1 Figure 2 Figure 3
Abstract
Description
technical field
[0001] The invention relates to the field of computer movie rendering, in particular to an anti-aliasing method for movie post-synthesis. Background technique
[0002] Ray tracing is a method of realistically displaying objects, which was proposed by Appel in 1968. The ray tracing method traces along the opposite direction of the ray reaching the viewpoint, goes through each pixel on the screen, finds the point P0 on the surface of the object that intersects the line of sight, and continues tracing to find out all the light sources that affect the light intensity of P0, so as to calculate The precise light intensity at point P0 is often used to express specular effects in material editing. Ray tracing or ray tracing is one of the core algorithms of computer graphics. In the algorithm, light rays are projected from a light source, and various transformations according to the laws of physical optics are applied to them as they pass through the surface of the ...
Examples
Embodiment Construction
[0031] Such as figure 1 As shown, a film post-synthesis anti-aliasing method includes the following steps:
[0032] 1) For the 3D model to be rendered in each frame, use ray tracing to render the 3D model using the lighting model and given material information to obtain a multi-layer image corresponding to the lighting model, and The boundary corresponding to the 3D model in the layer image;
[0033] In step 1), when ray tracing is used to render the 3D model, the obtained layered image includes ambient color layer, diffuse reflection layer, highlight layer, shadow layer, etc. For the outgoing rays of the pixel, if the outgoing rays of the two intersect the 3D model in different material areas, it is considered that the pixel in the image of this layer is at the boundary of the 3D model. Repeat the above method until all layers are traversed, and each layer can be obtained The boundary corresponding to the 3D model in the image.
[0034] 2) According to the 3D model, obtain...