Camera control method and device in three-dimensional GIS (geographic information system) roaming
A control method and technology of a control device, applied in the field of three-dimensional roaming, can solve the problems of destroying the immersion and interactivity of virtual scenes, flying out of the ground, etc., and achieve the effect of solving the problem of camera crossing
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[0059] see figure 1 , the first embodiment of a method for controlling a camera in a three-dimensional GIS roaming provided by an embodiment of the present invention specifically includes:
[0060] 101. When there is a body to be collided within the camera mapping range, determine whether there is a collision surface at the current position of the camera; if it is, execute step 103; if not, execute step 102;
[0061] 102. Generate a collision surface;
[0062] 103. Determine whether the camera collides with the object to be collided, if not, execute step 104, and if so, execute step 105;
[0063] 104. The camera keeps moving in its original state;
[0064] 105. Adjust the motion state of the camera so that it moves against the collision surface.
[0065] In this embodiment, before the camera collides with the object to be collided, the system judges whether there is a collision surface at the latitude and longitude where the camera is located. It should be noted that the co...
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