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Electronic checkerboard system

A chessboard and electronic technology, applied in the field of chess, can solve the problems of manual recording of chess records, time-consuming and labor-intensive, etc., and achieve the effect of saving scanning time, improving scanning efficiency, and eliminating time-consuming and labor-intensive effects.

Active Publication Date: 2014-02-12
邳州市鑫盛创业投资有限公司
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  • Description
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  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, when playing chess, the game record needs to be manually recorded, and the manual recording method is time-consuming and laborious

Method used

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Embodiment approach 1

[0093] Implementation Mode 1: Refer to figure 2 , The chessboard is a chess board, and there are our chess pieces 21 and enemy chess pieces 22 on the chess board, and the radio frequency card tags 3 are all arranged in our chess pieces 21 and the enemy chess pieces 22. All be provided with light shading sensor 43 on each chess position of chessboard. refer to image 3 , after the chess piece is placed on the chess position, the light shading sensor 43 senses the light intensity change, and the light intensity information is sent to the microprocessor system 5, and the antenna 41 reads the radio frequency card label data of the radio frequency card label 3, and the microprocessor system 5 It is considered that chess piece 2 is placed at this chess position, and the position of chess piece 2 is determined. Microprocessor system 5 scans the antenna 41 at this chess position, obtains the radio frequency card tag data at this chess position, determines the chess piece type at th...

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Abstract

The utility model relates to the field of the chess and particularly relates to an electronic chess with a memory function. The chess comprises a chessboard and a plurality of chessmen, wherein chess positions are arranged on the chess board, a radio frequency card tag is arranged on each of chessmen, a micro processer system is arranged on the chessboard and connected to a chessman identifying device, the chessman identifying device comprises a radio frequency card reading module and a plurality of antennae, an antenna is arranged on the lower portions of at least two chess positions respectively, at least two antennae are connected to the radio frequency card reading module respectively, the radio frequency card reading module is connected to the micro processer system, and the micro processer system is connected to a data memory system which is used for storing the data information and the position data of the radio frequency card tags. The data of the radio frequency card tags are stored in the data memory system by the micro processer system. By the aid of the chessman identification method, a chess manual is stored and generated automatically, the manual recoding is omitted, the time and the labor are saved, and a user can retrieve inner data at any time.

Description

technical field [0001] The invention relates to the field of chess, in particular to an electronic chessboard. Background technique [0002] Existing chess activities, such as chess, go, backgammon, army chess, chess, etc., its utensils include chess pieces and a chessboard, and a common chessboard is usually drawn on a piece of paper or a wooden board or a plastic board with criss-cross lines as a chessboard . Due to the complexity of chess activities, chess players need to record the process of playing chess, and conduct follow-up research to improve their chess skills. Therefore, when playing chess, the game record needs manual recording, and the mode of manual recording is time-consuming and laborious. Contents of the invention [0003] The object of the present invention is to provide an electronic chessboard system to solve the above technical problems. [0004] The technical problem solved by the present invention can adopt following technical scheme to realize: ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F3/02
Inventor 孙倩倩
Owner 邳州市鑫盛创业投资有限公司
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